- h -
- h
: RPI_CursorData
, SDL_DisplayMode
, SDL_DYNAPI_jump_table
, SDL_FRect
, SDL_Rect
, SDL_RWops
, SDL_Surface
, SDL_SW_YUVTexture
, SDL_Texture
, SDL_VideoData
, SDL_Window
- h_addr
: DetailedTiming
- h_blank
: DetailedTiming
- h_front_porch
: DetailedTiming
- h_sync
: DetailedTiming
- handle
: SDL_AudioDeviceItem
, SDL_Thread
- haptic
: SDL_hapticlist_item
- has_own_wm
: DFB_DeviceData
- HasCaptureSupport
: SDL_AudioDriverImpl
- HasClipboardText
: SDL_VideoDevice
- hash
: SDL_DollarTemplate
- HasScreenKeyboardSupport
: SDL_VideoDevice
- hasshape
: SDL_WindowShaper
- hat
: _SDL_HatMapping
, MappingStep
, SDL_GameControllerButtonBind
, SDL_JoyHatEvent
- hat_mask
: SDL_GameControllerButtonBind
- hat_value
: MappingStep
- hatasbutton
: _SDL_ControllerMapping
- hats
: SDL_Joystick
, recDevice
- hatState
: SDL_GameController
- hblkhd
: mallinfo
- hblks
: mallinfo
- hbm
: SDL_WindowData
- hCandInfo
: LPINPUTCONTEXT2
- hCompStr
: LPINPUTCONTEXT2
- hdc
: SDL_WindowData
- hdpi
: SDL_DisplayData
- head
: sbinptr
, tbinptr
- Height
: SDL_VideoData
- height
: SDLTest_SurfaceImage_t
, Timing
- height_mm
: DetailedTiming
, MonitorInfo
- here
: SDL_RWops
- hGuideLine
: LPINPUTCONTEXT2
- hidden
: SDL_AudioDevice
, SDL_Renderer
, SDL_RWops
- HideScreenKeyboard
: SDL_VideoDevice
- HideWindow
: SDL_VideoDevice
- hin
: SDL_PrivateAudioData
- hit_test
: SDL_Window
- hit_test_data
: SDL_Window
- HKL
: ITfInputProcessorProfileActivationSinkVtbl
- hMsgBuf
: LPINPUTCONTEXT2
- HorzDPI
: SDL_DisplayModeData
- hot_x
: RPI_CursorData
- hot_y
: RPI_CursorData
- hotx
: DFB_CursorData
- hoty
: DFB_CursorData
- hout
: SDL_PrivateAudioData
- hPredictor
: MS_ADPCM_decodestate
- hPrivate
: LPINPUTCONTEXT2
- hSource
: PTOUCHINPUT
- hwdata
: SDL_Haptic
, SDL_Joystick
- hweffect
: haptic_effect
- hWnd
: LPINPUTCONTEXT2
- HWND
: ITfThreadMgrVtbl
- hwnd
: SDL_WindowData
- SDL_HapticClose
: SDL_DYNAPI_jump_table
- SDL_HapticDestroyEffect
: SDL_DYNAPI_jump_table
- SDL_HapticName
: SDL_DYNAPI_jump_table
- SDL_HapticNewEffect
: SDL_DYNAPI_jump_table
- SDL_HapticNumAxes
: SDL_DYNAPI_jump_table
- SDL_HapticNumEffectsPlaying
: SDL_DYNAPI_jump_table
- SDL_HapticOpened
: SDL_DYNAPI_jump_table
- SDL_HapticPause
: SDL_DYNAPI_jump_table
- SDL_HapticRumbleInit
: SDL_DYNAPI_jump_table
- SDL_HapticRumbleStop
: SDL_DYNAPI_jump_table
- SDL_HapticRunEffect
: SDL_DYNAPI_jump_table
- SDL_HapticSetGain
: SDL_DYNAPI_jump_table
- SDL_HapticStopAll
: SDL_DYNAPI_jump_table
- SDL_Has3DNow
: SDL_DYNAPI_jump_table
- SDL_HasAltiVec
: SDL_DYNAPI_jump_table
- SDL_HasAVX
: SDL_DYNAPI_jump_table
- SDL_HasClipboardText
: SDL_DYNAPI_jump_table
- SDL_HasEvent
: SDL_DYNAPI_jump_table
- SDL_HasScreenKeyboardSupport
: SDL_DYNAPI_jump_table
- SDL_HasSSE2
: SDL_DYNAPI_jump_table
- SDL_HasSSE41
: SDL_DYNAPI_jump_table