Package: blender-ogrexml-1.9
Source: ogre-1.9
Version: 1.9.0.1
Architecture: all
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 489
Depends: blender
Conflicts: blender-ogrexml (<< 1.9.0.1), blender-ogrexml-1.8 (<< 1.9.0.1)
Filename: all/blender-ogrexml-1.9_1.9.0.1_all.deb
Size: 166504
MD5sum: 189b001d164297bbf30351f7fe6c0243
SHA1: b7c3c58e984f3531db29c6117f6a9a84590ee199
SHA256: 1c6098306ad44dd2f6d869ff4753d6b9e7689fe4cceb0cbb4d41e8ad0c26e541
Section: graphics
Priority: optional
Homepage: http://ogre3d.org/
Description: Blender Exporter for OGRE
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the Blender exporter for OGRE.

Package: libogre-1.9.0.1
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 10924
Depends: libboost-system1.65.1, libboost-thread1.65.1, libc6 (>= 2.14), libegl1, libfreeimage3, libfreetype6 (>= 2.2.1), libgcc1 (>= 1:3.0), libgl1, libglu1-mesa | libglu1, libstdc++6 (>= 5.2), libx11-6, libxaw7, libxrandr2 (>= 4.3), libxt6, libzzip-0-13 (>= 0.13.56), zlib1g (>= 1:1.1.4)
Conflicts: libogre-1.9.0
Replaces: libogre-1.9.0
Filename: amd64/libogre-1.9.0.1_1.9.0.1_amd64.deb
Size: 2787604
MD5sum: a32576dcb3afd3f4a35f7cf49ead1276
SHA1: 04c867ed7b402d0e5f732564d68ae3023838f92c
SHA256: a0909b2195cb25a9e43b7d084c9d01adfa2d7a106aabe04c339f883c74bbccc4
Section: libs
Priority: optional
Multi-Arch: same
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (libraries)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the library and plugins.

Package: libogre-1.9.0.1-dbg
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 64398
Depends: libogre-1.9.0.1 (= 1.9.0.1)
Filename: amd64/libogre-1.9.0.1-dbg_1.9.0.1_amd64.deb
Size: 62004540
MD5sum: 5f9b7c904a9bac2a29f6e1c7fc3778cb
SHA1: f5e60e7c24cb7ebbf8bd5d4babf854a13acc83f8
SHA256: b1fc876bb3e97d3a7556692c883024a142b4cb91dd65d5a71ae5134a0ccfc9e1
Section: debug
Priority: extra
Multi-Arch: same
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (debugging libs)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the debugging version of the library and plugins.
Build-Ids: 04e4c29f46e946a2bfd04330f368d6644059f1c0 1689c946dbbabc0baf38c7f5b32429d75ae4f59a 1ff311fea60a6bf88ea8075a1a8b435ac0aca5e9 359793c7b3199a260c4b2a84c6b53a9ef9aaabba 4189850b08f7a4c4705c3d801447a0ba2aaee8e1 6ed4c263b4f2d56db00ba2fd94f10432ba14caf4 b315c57111b4effc0e9fb75b4449de745179f70e c35c5c9488c5ed61457a205feaab23000f4134d5 ca604f96c88b61de84f9d1768db99dac29bd548f cc7e93d633ed27439fd45f5cfae9a2bcd99745ad d22fd17aebeb865eb8c95414ae918ab88ffb4a6b e249de2f49ec87b5530f2e3ea836855e5928f96d e9c126a701943c336c825f51f45f9869fb5fb444 fac853405e8401d89f150ea6518dfc99b551bfec

Package: libogre-1.9.0.1-dev
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 7368
Depends: libogre-1.9.0.1 (= 1.9.0.1), libboost-dev, libboost-thread-dev
Suggests: ogre-1.9-doc, libogre-1.9.0.1-dbg
Conflicts: libogre-1.8-dev (<< 1.9.0), libogre-dev (<< 1.9.0.1)
Filename: amd64/libogre-1.9.0.1-dev_1.9.0.1_amd64.deb
Size: 992908
MD5sum: 1d2d14b6799af44b9c0d0f39e98ffae6
SHA1: d095e76994d66d8a97adb4d1219a9e8d054163f9
SHA256: bed99105598da033eac76382663805edc17a494de97f67e70e4adae3f4ea04c9
Section: libdevel
Priority: optional
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (development files)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the headers needed to develop with OGRE.

Package: ogre-1.9-doc
Source: ogre-1.9
Version: 1.9.0.1
Architecture: all
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 122112
Depends: libjs-jquery
Filename: all/ogre-1.9-doc_1.9.0.1_all.deb
Size: 16465984
MD5sum: eec2519224c64fac425ec90ad50c906c
SHA1: 133c8d4c32eb1b6a3600c38d588d66fcd21beabb
SHA256: d2c6f4932f9bb423cab492a392492dc10e2571f9c13f9e8b6586038b4e60638b
Section: doc
Priority: optional
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (documentation)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the documentation.

Package: ogre-1.9-tools
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 362
Depends: libboost-system1.65.1, libc6 (>= 2.14), libgcc1 (>= 1:3.0), libogre-1.9.0.1, libstdc++6 (>= 5.2), libtinyxml2.6.2v5
Conflicts: ogre-1.8-tools (<< 1.9.0.1), ogre-tools (<< 1.9.0.1)
Filename: amd64/ogre-1.9-tools_1.9.0.1_amd64.deb
Size: 132960
MD5sum: cab3a4599e002e89cda1fd7a2b8b23dd
SHA1: c08e2bdeec56527e6643c4267adaab9341e76157
SHA256: 124f56b8be7f4651de9a11e920e79dcaf349f825ce292f214f58eaf79128ebe3
Section: devel
Priority: optional
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (tools)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains tools used to convert from and to OGRE's native mesh
 format.