Package: blender-ogrexml-1.9 Source: ogre-1.9 Version: 1.9.0.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 489 Depends: blender Conflicts: blender-ogrexml (<< 1.9.0.1), blender-ogrexml-1.8 (<< 1.9.0.1) Filename: all/blender-ogrexml-1.9_1.9.0.1_all.deb Size: 166504 MD5sum: 189b001d164297bbf30351f7fe6c0243 SHA1: b7c3c58e984f3531db29c6117f6a9a84590ee199 SHA256: 1c6098306ad44dd2f6d869ff4753d6b9e7689fe4cceb0cbb4d41e8ad0c26e541 Section: graphics Priority: optional Homepage: http://ogre3d.org/ Description: Blender Exporter for OGRE OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the Blender exporter for OGRE. Package: libogre-1.9.0.1 Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 11389 Depends: libboost-thread1.71.0, libc6 (>= 2.29), libegl1, libfreeimage3, libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libstdc++6 (>= 9), libx11-6, libxaw7, libxrandr2 (>= 4.3), libxt6, libzzip-0-13 (>= 0.13.56), zlib1g (>= 1:1.1.4) Conflicts: libogre-1.9.0 Replaces: libogre-1.9.0 Filename: amd64/libogre-1.9.0.1_1.9.0.1_amd64.deb Size: 2864656 MD5sum: 4f261921cfc59398dd08535c9d161df1 SHA1: 65a62b065766ee4feaed31175072b5d47c041e31 SHA256: 5701f22757591d67483388cbc0f23805a538690ed3526371979da3cd6b664944 Section: libs Priority: optional Multi-Arch: same Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins. Package: libogre-1.9.0.1-dbg Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 92246 Depends: libogre-1.9.0.1 (= 1.9.0.1) Filename: amd64/libogre-1.9.0.1-dbg_1.9.0.1_amd64.deb Size: 89591488 MD5sum: 690605695d932094fb4bf4c757e674bb SHA1: 0b615debcc1c488a655122b1bc6ea9a5efe458f3 SHA256: 03493ad0845907fa570903e64da1fe1fbdce848154b34a408a4211b61acd689d Section: debug Priority: extra Multi-Arch: same Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (debugging libs) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the debugging version of the library and plugins. Build-Ids: 0124e2c5b97b26d7321775f7ee73320e53a1d9c6 0600f7ba7b4a684ae52b300f2e03c204e2f651fb 1a6f25ce6efcf55d4aa8d4db76b9f21d5ceacf59 4c7231a54bba67dd55b6e9aa3c15aeb509fa8725 62149068d036e2aaeb21f77e8c1ec1af4d623ef5 690fe0afc8839a1206d64bf258d17572e744d5da 699ab60ba1b9586598dab2d37cc1f0a62b2ff860 88f144d968b05d045158a325ec6feabee5109f28 b54b4747af65897fc97148774899ca1a3993ba9a cc07963735e68a2ea9834d0d8c296c8de6f3a02f cffa3019c0de422d61226b99cbdaab3152cd2cb0 ecca699de4fdfe9e04735232270149efdce4e575 fe0e1e1bf6293f867459da098b8034ca3997a99e fe352e8ae54852c5e8652e9a0c5be2e1a200af6c Package: libogre-1.9.0.1-dev Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 7368 Depends: libogre-1.9.0.1 (= 1.9.0.1), libboost-dev, libboost-thread-dev Suggests: ogre-1.9-doc, libogre-1.9.0.1-dbg Conflicts: libogre-1.8-dev (<< 1.9.0), libogre-dev (<< 1.9.0.1) Filename: amd64/libogre-1.9.0.1-dev_1.9.0.1_amd64.deb Size: 992944 MD5sum: c42454a1a6e88ca949c8b84a4cb1d6b9 SHA1: c388d43cda18ff844a65beb2d0eefdef13692e61 SHA256: 106ebc4db9ac9f4d271046a27526b7b90896aa771ef76a9bde87039408042ff2 Section: libdevel Priority: optional Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE. Package: ogre-1.9-doc Source: ogre-1.9 Version: 1.9.0.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 123235 Depends: libjs-jquery Filename: all/ogre-1.9-doc_1.9.0.1_all.deb Size: 16355132 MD5sum: 992ab0a8a787c1f04dd77682e3976d74 SHA1: f19ddb1eaef09347dd99ae3caaacb28cd9cb9d33 SHA256: dbf5cd61a4c36ee241458ed9cdeb05c5057546c25c6bdd71d940502eebdf076f Section: doc Priority: optional Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (documentation) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the documentation. Package: ogre-1.9-tools Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 426 Depends: libc6 (>= 2.14), libgcc-s1 (>= 3.0), libogre-1.9.0.1, libstdc++6 (>= 5.2), libtinyxml2.6.2v5 Conflicts: ogre-1.8-tools (<< 1.9.0.1), ogre-tools (<< 1.9.0.1) Filename: amd64/ogre-1.9-tools_1.9.0.1_amd64.deb Size: 143952 MD5sum: 241646c11139c6a71f5111845e109455 SHA1: b54724c4619c43991239a6429b3254aca3b18d17 SHA256: 961ceca64ffd696a674d024dca366015686d098185e88588010e7957b9911589 Section: devel Priority: optional Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.