Package: blender-ogrexml-1.9
Source: ogre-1.9
Version: 1.9.0.1
Architecture: all
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 489
Depends: blender
Conflicts: blender-ogrexml (<< 1.9.0.1), blender-ogrexml-1.8 (<< 1.9.0.1)
Filename: all/blender-ogrexml-1.9_1.9.0.1_all.deb
Size: 168904
MD5sum: 561465b1b020907d551a3852e6c71c6b
SHA1: f6acc347bdeb20420f8c4bea85f4ac739b93c2d1
SHA256: 1265333d17157e830c9cc3a3ba8560e6b881cfcfa5aaa1a5ad4e45d67e5b4bf0
Section: graphics
Priority: optional
Homepage: http://ogre3d.org/
Description: Blender Exporter for OGRE
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the Blender exporter for OGRE.

Package: libogre-1.9.0.1
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 9800
Depends: libboost-thread1.74.0 (>= 1.74.0), libc6 (>= 2.34), libegl1, libfreeimage3 (>= 3.18.0+ds2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libglu1-mesa | libglu1, libstdc++6 (>= 11), libx11-6, libxaw7 (>= 2:1.0.14), libxrandr2 (>= 4.3), libxt6, libzzip-0-13 (>= 0.13.56), zlib1g (>= 1:1.1.4)
Conflicts: libogre-1.9.0
Replaces: libogre-1.9.0
Filename: amd64/libogre-1.9.0.1_1.9.0.1_amd64.deb
Size: 2831298
MD5sum: 0bc74997429f22ed145909b05f689672
SHA1: 678d40373843c8e5a04555b9445535664b8c9788
SHA256: fd1ce25d6574d95043d9a0f8f05d79ba839eb8791b6b8983f76d1e064d3494a8
Section: libs
Priority: optional
Multi-Arch: same
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (libraries)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the library and plugins.

Package: libogre-1.9.0.1-dbg
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 71690
Depends: libogre-1.9.0.1 (= 1.9.0.1)
Filename: amd64/libogre-1.9.0.1-dbg_1.9.0.1_amd64.deb
Size: 68014978
MD5sum: b2e195cfc450faae07005c29c18b0e94
SHA1: 94c3848457de2188dd24a616e5006f5cb418aa1a
SHA256: 2194dc96b975ca464a0bb50372bc00e445c4b74d1951883f878115e04bb35169
Section: debug
Priority: extra
Multi-Arch: same
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (debugging libs)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the debugging version of the library and plugins.
Build-Ids: 033a16d6ccc40a380bbc697198c58b5183608a58 0d0e0e9b6e72b00fca842118ad853c91d67777f2 0d5ad5c7145b93843519611f166db2524e0c22d6 304da15c49bf13de809a6179707bbc047f9db73b 30cba7d133268ac8017a0e39eecb6bd4f25fe0db 4655c619d95909004eadc1ba6a184aebc88cdef8 53346921564cfc7164dc310460c20b78782f5fc4 6500877e347062cc9151b6a906d42619a5f6ac75 6a7880106b5e388dd5f31f8f4b5bb73c66cc1314 6cb5136e43332e754e6bfe27b3fe3c981d8b9829 baf5d47491935570e0a7b820c33cdd3ab07de6a5 bb4322c5b1bbe63290b50ca712d175bfb6dc8a85 ce8f5a3b43b5e66fcba22d24fc0242bb7cb3a613 df0de09ef0230aecc93e74c11097adb0d1fd877c

Package: libogre-1.9.0.1-dev
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 7368
Depends: libogre-1.9.0.1 (= 1.9.0.1), libboost-dev, libboost-thread-dev
Suggests: ogre-1.9-doc, libogre-1.9.0.1-dbg
Conflicts: libogre-1.8-dev (<< 1.9.0), libogre-dev (<< 1.9.0.1)
Filename: amd64/libogre-1.9.0.1-dev_1.9.0.1_amd64.deb
Size: 1020180
MD5sum: 7f45e77685545d8ad277f398774959b2
SHA1: 2466bd8c5bc737c34268c6fd6b1dae3d9ff54eee
SHA256: cd0baa5cc4b292ec2ff85ac67d9d97b41bb7ecc66c1cb263e9b51510cc18a2f0
Section: libdevel
Priority: optional
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (development files)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the headers needed to develop with OGRE.

Package: ogre-1.9-doc
Source: ogre-1.9
Version: 1.9.0.1
Architecture: all
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 128128
Depends: libjs-jquery
Filename: all/ogre-1.9-doc_1.9.0.1_all.deb
Size: 16365272
MD5sum: af472f9c0dcd482a79a85c076ccf4746
SHA1: 5f4241ea6d0e520036b51803a5b387138981e694
SHA256: 152d1362c494baabb1e5de01bd4803e6b488ecc2758b02d1617c29bd367b45c4
Section: doc
Priority: optional
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (documentation)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the documentation.

Package: ogre-1.9-tools
Source: ogre-1.9
Version: 1.9.0.1
Architecture: amd64
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 370
Depends: libc6 (>= 2.34), libgcc-s1 (>= 3.3.1), libogre-1.9.0.1, libstdc++6 (>= 5.2), libtinyxml2.6.2v5 (>= 2.6.2)
Conflicts: ogre-1.8-tools (<< 1.9.0.1), ogre-tools (<< 1.9.0.1)
Filename: amd64/ogre-1.9-tools_1.9.0.1_amd64.deb
Size: 139230
MD5sum: ac29baa033f765ade57255c526fc2bb1
SHA1: 978c7babcfb5cc4c045c3beec12205ab8b5480fd
SHA256: ec8c957fe807b856a06f14ac28494cd046b9d3969e451c158fc3bf8811e9fa2b
Section: devel
Priority: optional
Homepage: http://ogre3d.org/
Description: 3D Object-Oriented Graphics Rendering Engine (tools)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains tools used to convert from and to OGRE's native mesh
 format.