Package: hex-a-hop Version: 1.1.0+git20140926-1.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 235 Depends: hex-a-hop-data (>= 1.1.0+git20140926-1.1), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl-pango1, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 5.2) Filename: i386/hex-a-hop_1.1.0+git20140926-1.1_i386.deb Size: 87388 MD5sum: 50008dea75933f60d6e624a29f78cf50 SHA1: f909ed85a8d1b30eb85f496f36654af0473cc324 SHA256: ce2afac25314a80b3ff81009ac815e3b764ec5ffb7ec652130781a69a960dfc1 Section: games Priority: optional Homepage: http://hexahop.sourceforge.net/ Description: puzzle game based on hexagonal tiles Hex-a-hop is a great puzzle game in which a girl has to break all the green tiles in an hexagonal map and step onto a safe tile without getting trapped. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting as you progress through the many levels. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level. Package: hex-a-hop Version: 1.1.0+git20140926-1.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 238 Depends: hex-a-hop-data (>= 1.1.0+git20140926-1.1), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl-pango1, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 5.2) Filename: amd64/hex-a-hop_1.1.0+git20140926-1.1_amd64.deb Size: 83412 MD5sum: 529c759b0e91c7b92d4b8b8b9e816b48 SHA1: b82d54e5ab16080cefcdf561f732b6a2f936028d SHA256: f71f41c0f2b2fa88696bcd345f87d3d863b19da3f800da4511f8ef3d2cfee990 Section: games Priority: optional Homepage: http://hexahop.sourceforge.net/ Description: puzzle game based on hexagonal tiles Hex-a-hop is a great puzzle game in which a girl has to break all the green tiles in an hexagonal map and step onto a safe tile without getting trapped. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting as you progress through the many levels. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level. Package: hex-a-hop-data Source: hex-a-hop Version: 1.1.0+git20140926-1.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 9668 Breaks: hex-a-hop (<< 1.1.0+git20140926-1~) Replaces: hex-a-hop (<< 1.1.0+git20140926-1~) Filename: all/hex-a-hop-data_1.1.0+git20140926-1.1_all.deb Size: 9182700 MD5sum: 72bb3d2a78817a479e021833af4b51e4 SHA1: 0e701a551bbd0ee089f445cdc6c03dad2b08b2f1 SHA256: 682388eb60567aea5c5bc73ab479cd0100f6b90109f9255795c94fc05d7811ef Section: games Priority: optional Multi-Arch: foreign Homepage: http://hexahop.sourceforge.net/ Description: graphics, audio, levels and translations for Hex-a-hop This package contains graphics, audio, levels, docs and l10n for Hex-a-hop. . Graphics included are the background, icons, map layers, tile images, title graphics and movement animations of the heroine. Audio included are the music and sound effects. Package: hex-a-hop-dbgsym Source: hex-a-hop Version: 1.1.0+git20140926-1.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 348 Depends: hex-a-hop (= 1.1.0+git20140926-1.1) Filename: i386/hex-a-hop-dbgsym_1.1.0+git20140926-1.1_i386.deb Size: 327292 MD5sum: 3406b95405c060a40a72aca0ac3d154e SHA1: 44dbaa252a3b5233f06f7d75ecb76ff44721eeed SHA256: 3b929bb734ffe555236a5cfc349d17a0773bbda9fb6c03926f398cb687dcfee5 Section: debug Priority: optional Description: debug symbols for hex-a-hop Build-Ids: 004d9eec38a131582c3db2a3243e46ba3f2d7a8e Package: hex-a-hop-dbgsym Source: hex-a-hop Version: 1.1.0+git20140926-1.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 367 Depends: hex-a-hop (= 1.1.0+git20140926-1.1) Filename: amd64/hex-a-hop-dbgsym_1.1.0+git20140926-1.1_amd64.deb Size: 342268 MD5sum: dc463daf02a7da5a0a6fc8a539d2935b SHA1: 21e1139f30be454c4608d9b8cad40ef60f8a8ff8 SHA256: fc28159ea436c48de113036e5a0a3d3e722dfd3718863c93738f9616598855a7 Section: debug Priority: optional Description: debug symbols for hex-a-hop Build-Ids: 9ed56828334705a8d0f77b977b0687385a34252d Package: libirrlicht-dev Source: irrlicht Version: 1.8.5+ds-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 13750 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Suggests: libirrlicht-doc Filename: i386/libirrlicht-dev_1.8.5+ds-1_i386.deb Size: 2292944 MD5sum: caa922441590aa45a9ccf6b644b65872 SHA1: a93d65ea34dc95491e62cb77dffddccaf93f5222 SHA256: f56ae71c07464f42261b9a34fc93780e03edfb09416eea3ac52ef17909249d7d Section: libdevel Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine development library The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the development library. Package: libirrlicht-dev Source: irrlicht Version: 1.8.5+ds-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 15615 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Suggests: libirrlicht-doc Filename: amd64/libirrlicht-dev_1.8.5+ds-1_amd64.deb Size: 2190384 MD5sum: 6b4871a5db0e7c36731e24aaf881686b SHA1: 423fad861b69c806d5371b82ea1cb0d0ab40a7df SHA256: 126bcd2e121a44ec188851630d7c7d6f362b826517920dd0059441d299542c2b Section: libdevel Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine development library The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the development library. Package: libirrlicht-doc Source: irrlicht Version: 1.8.5+ds-1 Architecture: all Maintainer: Debian Games Team Installed-Size: 47620 Filename: all/libirrlicht-doc_1.8.5+ds-1_all.deb Size: 9708276 MD5sum: 77d9d8508ab397ede48efff894cf1913 SHA1: 4e8f6395932950747ef0f0d5f865e0576f1a5840 SHA256: 2a589e02e4658aa8720db953611beb121586c35c50b771987ff3c221555b613e Section: doc Priority: optional Multi-Arch: foreign Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine (API documentation) The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the API documentation and examples. Package: libirrlicht1.8 Source: irrlicht Version: 1.8.5+ds-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 5722 Depends: libbz2-1.0, libc6 (>= 2.34), libgl1, libjpeg62-turbo (>= 1.3.1), libpng16-16 (>= 1.6.2-1), libstdc++6 (>= 5), libx11-6, libxxf86vm1, zlib1g (>= 1:1.1.4) Recommends: libirrlicht-dev (= 1.8.5+ds-1) Suggests: libirrlicht-doc (= 1.8.5+ds-1) Filename: i386/libirrlicht1.8_1.8.5+ds-1_i386.deb Size: 1689696 MD5sum: 8f0e5948390a31b87da45b748c4ed6f7 SHA1: 5958ca39044571d9959e0bf6480e71df0643036f SHA256: 9d6c86bd087df2f492ca54bdce208946436cdedabb3e2f9aeac7663567dd5690 Section: libs Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. Package: libirrlicht1.8 Source: irrlicht Version: 1.8.5+ds-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 5803 Depends: libbz2-1.0, libc6 (>= 2.34), libgl1, libjpeg62-turbo (>= 1.3.1), libpng16-16 (>= 1.6.2-1), libstdc++6 (>= 5), libx11-6, libxxf86vm1, zlib1g (>= 1:1.1.4) Recommends: libirrlicht-dev (= 1.8.5+ds-1) Suggests: libirrlicht-doc (= 1.8.5+ds-1) Filename: amd64/libirrlicht1.8_1.8.5+ds-1_amd64.deb Size: 1615428 MD5sum: 0d66aa4268e4ea98e4f48bc60c15b0ad SHA1: 5f0b54463e4c4e09f98fb2c8dffae0b363f06944 SHA256: 2b3b05fb4474967480c252fccad6172b26e43ec502e06a69843fb6ee02de5985 Section: libs Priority: optional Multi-Arch: same Homepage: http://irrlicht.sf.net Description: High performance realtime 3D engine The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. Package: libirrlicht1.8-dbgsym Source: irrlicht Version: 1.8.5+ds-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 805 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Filename: i386/libirrlicht1.8-dbgsym_1.8.5+ds-1_i386.deb Size: 136560 MD5sum: d8b680a6c19762c6111ff5f71a59c545 SHA1: 8894f51c90c9780248cb75ebb0753dce15a13605 SHA256: a613e6220f12b8a74e09bbc792cf7f8c681274fbc6f9a5b48d3b3404d0d2a472 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libirrlicht1.8 Build-Ids: cf6e25ce2db5e7d146a529736dec7407d3c43354 Package: libirrlicht1.8-dbgsym Source: irrlicht Version: 1.8.5+ds-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 881 Depends: libirrlicht1.8 (= 1.8.5+ds-1) Filename: amd64/libirrlicht1.8-dbgsym_1.8.5+ds-1_amd64.deb Size: 139764 MD5sum: 8656798c6df130f0a5a1fd86961ffa47 SHA1: cc0aab976e32e962a3015225c1051a5400106163 SHA256: 61d7c95b70e6a18c1cfb2eda214676f91341b5a5a340e89830064cc92e9208df Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libirrlicht1.8 Build-Ids: cb5b79477dac3f39c3e86739de6d927b65401978 Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 598 Depends: libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 4.2) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Filename: i386/libluajit-5.1-2_2.1.0+openresty20231117-1_i386.deb Size: 270088 MD5sum: b0712c1c1607454d3e2cbcd11e23cdbf SHA1: 2f5f706d663ad59ee7ef3ab33abf7c61644acf86 SHA256: 961688525aac95af871bc6fc6bfbf369f91391e6bc0c093f11be75b4a1bd386f Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 591 Depends: libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Filename: amd64/libluajit-5.1-2_2.1.0+openresty20231117-1_amd64.deb Size: 258784 MD5sum: 790f6ba38d6969175aa2876dbc687910 SHA1: b18e959d9bb9593255508efec713dc7f46669f6e SHA256: 50e14d281fe55aa07da4edcfcc8d60529c7525e5f19958b448bc4dc641b0797c Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Package: libluajit-5.1-2-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 1050 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Filename: i386/libluajit-5.1-2-dbgsym_2.1.0+openresty20231117-1_i386.deb Size: 1016152 MD5sum: 1f56fdfecb1adc8b147ecb3dfded01f2 SHA1: 7da482552239f568dbabc24e31306850b5ba324f SHA256: 09c7184e6daeefc1a03dd29c5085cc56d3387b330053ea1485672148ba5e442e Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libluajit-5.1-2 Build-Ids: c9e902a8ee673dec21903a93b0f411f8b5e0d430 Package: libluajit-5.1-2-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 1027 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Filename: amd64/libluajit-5.1-2-dbgsym_2.1.0+openresty20231117-1_amd64.deb Size: 990188 MD5sum: 4e4af776a5329e0404dbca2f29a11ea6 SHA1: fc559b1bcea9ccf205c554fc541cdb8b431fc2a0 SHA256: f167313028beb7337ce576fda070fcb5b4466dc92e2548e6818fcc36b11a1d3a Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libluajit-5.1-2 Build-Ids: 829e25fcfa573b57ab50d02e7ab802a3c6d6ee4e Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: all Maintainer: Debian Lua Team Installed-Size: 219 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Filename: all/libluajit-5.1-common_2.1.0+openresty20231117-1_all.deb Size: 47204 MD5sum: 9cb002764691a68c5817c655671bc3d2 SHA1: 44c87829208adf97e7057b8977e413cd22f0017c SHA256: 4b64e81f37cd6528eef32a098d9dbc110034fceb0e660db18e244e38a7176def Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 731 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Filename: i386/libluajit-5.1-dev_2.1.0+openresty20231117-1_i386.deb Size: 293208 MD5sum: 41d4570f5fcb604fc84abb1285c8280e SHA1: 31876ee5ccbb3ab939689c452f3d5362b3a5c051 SHA256: a685772a674f1781438a0219f80db8544f77893d4bf7c0d9141babde1cef1573 Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20231117-1 Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 791 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Filename: amd64/libluajit-5.1-dev_2.1.0+openresty20231117-1_amd64.deb Size: 279052 MD5sum: 27a2b714162c148a847e7e896e3d924c SHA1: 6b1de6e284db648572f938a7ec2411321c50b1ac SHA256: ef71fd808ee4bb2f210a961248c64645c33ab25c111ebdca3b474e4a6adc3582 Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Package: libopenal-data Source: openal-soft Version: 1:1.19.1-2.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 202 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Filename: all/libopenal-data_1.19.1-2.1_all.deb Size: 165552 MD5sum: 93c31aa363707e94ffedcbc9cce2293c SHA1: 5c988b20f9599ef68aff7888ab80b623cdb2dbd0 SHA256: 28803d2946acdcd5e4a80673d2331ea484f1320069664da06bb5a41d5a844c03 Section: libs Priority: optional Multi-Arch: foreign Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Package: libopenal-dev Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 156 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: i386/libopenal-dev_1.19.1-2.1_i386.deb Size: 26664 MD5sum: c10a209d746e75a73b10807f64f4d53d SHA1: 3df38518816e91087237f017e25e036f48424f3a SHA256: fa992ae8570aee42c74f5c53f4b3061544ed7db505101cfcb4aa91064b21614a Section: libdevel Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Package: libopenal-dev Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 156 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: amd64/libopenal-dev_1.19.1-2.1_amd64.deb Size: 26676 MD5sum: 7855bfda519a3088767dd221117312ee SHA1: 0cdf3d38a2cda29d874c46ae9cc7249f420dc724 SHA256: 75361c0ac09c95f02f5993dc825ecf7d2e64541674ad9078d53957172a73a46d Section: libdevel Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Package: libopenal1 Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 1104 Depends: libopenal-data (= 1:1.19.1-2.1), libc6 (>= 2.34), libsndio7.0 (>= 1.8.1) Recommends: libasound2 (>= 1.0.16), libpulse0 (>= 0.99.1), openal-info (= 1:1.19.1-2.1) Suggests: libportaudio2 (>= 19+svn20101113), makehrtf (= 1:1.19.1-2.1) Filename: i386/libopenal1_1.19.1-2.1_i386.deb Size: 539168 MD5sum: f7d9f04ae463e6abfbc10aa585d7eea7 SHA1: 1a42826fe36c822223202a370544874933d40bd3 SHA256: 5812a3e2e2973533c399d2df5e8e175275cb7db0e57cf15d1d771cfa59784edc Section: libs Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Package: libopenal1 Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 1041 Depends: libopenal-data (= 1:1.19.1-2.1), libc6 (>= 2.34), libsndio7.0 (>= 1.8.1) Recommends: libasound2 (>= 1.0.16), libpulse0 (>= 0.99.1), openal-info (= 1:1.19.1-2.1) Suggests: libportaudio2 (>= 19+svn20101113), makehrtf (= 1:1.19.1-2.1) Filename: amd64/libopenal1_1.19.1-2.1_amd64.deb Size: 536460 MD5sum: 260c07009a262cc0dc9fcb7d14bd031a SHA1: c07880548359f3af85bb9a873ac4b3bf7bea0504 SHA256: 2003a7d3de425020180a2676b7e6a42940815273a49205feb3bdc4be0b335780 Section: libs Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Package: libopenal1-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 1018 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: i386/libopenal1-dbgsym_1.19.1-2.1_i386.deb Size: 958280 MD5sum: 5fcfc7b06a9fd6ff75d36f61fd7978f4 SHA1: 9053fd15d950dc322188b93c3b05d0494abc25f7 SHA256: 6a31df678f11d0d344483d907cf5ec6ae31f3dc7965b4b3253b7f95f90a34045 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopenal1 Build-Ids: 4865234c01ba101a700bff7183a4f6532170c590 Package: libopenal1-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 1103 Depends: libopenal1 (= 1:1.19.1-2.1) Filename: amd64/libopenal1-dbgsym_1.19.1-2.1_amd64.deb Size: 1041896 MD5sum: dd5a3a3c3925e0cbdc5ae47f9a3db285 SHA1: fc2b040a83dc5dd95af1826d8253479592bc410e SHA256: a8ed22e15e34210f9276207e45a724c8b01fc7717d3fde84b41f6fbd69035a84 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopenal1 Build-Ids: c37873ef6d53f24be179d121f2ead6829758151a Package: libopus-dev Source: opus Version: 1.4-1 Architecture: i386 Maintainer: Debian Multimedia Maintainers Installed-Size: 815 Depends: libopus0 (= 1.4-1) Filename: i386/libopus-dev_1.4-1_i386.deb Size: 250248 MD5sum: 0873d4b3a557840200a26d5280839109 SHA1: 703e089e8df2649b2e8ff6b5a609e42d9c4521b1 SHA256: 18affb0952e3e3903844d32745cf9723865b804056d050fecc2c23267dd81de2 Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec library development files The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus library headers and development files. Package: libopus-dev Source: opus Version: 1.4-1 Architecture: amd64 Maintainer: Debian Multimedia Maintainers Installed-Size: 886 Depends: libopus0 (= 1.4-1) Filename: amd64/libopus-dev_1.4-1_amd64.deb Size: 246720 MD5sum: 891b42112a7588a6feed4af81f94a6e8 SHA1: 61f88dc2cdfcf01bb9765af62147a54df7857d3b SHA256: 8b82036f742e618ac5692ea19def1ddae71c2ea0fe0aac101de9f37291ab6574 Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec library development files The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus library headers and development files. Package: libopus-doc Source: opus Version: 1.4-1 Architecture: all Maintainer: Debian Multimedia Maintainers Installed-Size: 1439 Filename: all/libopus-doc_1.4-1_all.deb Size: 204428 MD5sum: 98b67cac528d5b1dd301bc07ba7c43f8 SHA1: 88c6cd1e6699ee3b0dd7828e80a0c042bbe322a7 SHA256: cfe91a1a61f07d3b989b89ee7b95d9a9684de6f0a82b6899c5047d8dc9e42caf Section: doc Priority: optional Multi-Arch: foreign Homepage: http://www.opus-codec.org Description: libopus API documentation The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . This package contains the developer documentation for libopus. Package: libopus0 Source: opus Version: 1.4-1 Architecture: i386 Maintainer: Debian Multimedia Maintainers Installed-Size: 403 Depends: libc6 (>= 2.29) Suggests: opus-tools Filename: i386/libopus0_1.4-1_i386.deb Size: 195668 MD5sum: 73d0bfc79ea1daacdcba79018c9eca1a SHA1: 6c8376c3d4bf55e1c600c14120bd14e1cd24c88b SHA256: eb8b68b83cc729e36d1b8700dc5290edd78a56a9c4c262cebb52fd5585fcc31f Section: libs Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec runtime library The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus runtime library. Package: libopus0 Source: opus Version: 1.4-1 Architecture: amd64 Maintainer: Debian Multimedia Maintainers Installed-Size: 396 Depends: libc6 (>= 2.29) Suggests: opus-tools Filename: amd64/libopus0_1.4-1_amd64.deb Size: 195340 MD5sum: 83edb29c2a682c4814bf55a64c2f8636 SHA1: 7d8c8a62a076fadc8539c164bed9735e7ddb2f86 SHA256: b4910f951cabe656886d7d7d85d57895a84b56b105a451fbdf9d5de8be2b3dba Section: libs Priority: optional Multi-Arch: same Homepage: http://www.opus-codec.org Description: Opus codec runtime library The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. . It is intended to suit a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: . Bit-rates from 6 kb/s 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation . This package provides the Opus runtime library. Package: libopus0-dbgsym Source: opus Version: 1.4-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Multimedia Maintainers Installed-Size: 569 Depends: libopus0 (= 1.4-1) Breaks: libopus-dbg (<< 1.3.1-1~) Replaces: libopus-dbg (<< 1.3.1-1~) Filename: i386/libopus0-dbgsym_1.4-1_i386.deb Size: 547596 MD5sum: 675a53166b9dc8c4b8cbfbae638d5290 SHA1: 6a7c306866bda05876194e8f3b3d5cd3a871b613 SHA256: f61949fbb82bc3a84ca3167b2f22378b052c9369761e749ec99740821e6dbb1f Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopus0 Build-Ids: 07d2b2506f31e1466905c28f1a4135ce9e7f21d8 Package: libopus0-dbgsym Source: opus Version: 1.4-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Multimedia Maintainers Installed-Size: 624 Depends: libopus0 (= 1.4-1) Breaks: libopus-dbg (<< 1.3.1-1~) Replaces: libopus-dbg (<< 1.3.1-1~) Filename: amd64/libopus0-dbgsym_1.4-1_amd64.deb Size: 599616 MD5sum: 6ecb2b5d4f467a6f7de2dec4a2722582 SHA1: 785e39ffa7a4b3fc9869aca7f21525de20631f1c SHA256: 2534d85da1ea0d6ed2c7e66747fd6c0e44b815b5fdfbcdeaea6b8f58c50d08e5 Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libopus0 Build-Ids: bae9dd521842f77e29e9c9a9965393fc54a612cb Package: libopusfile-dbg Source: opusfile Version: 0.9+20170913-1.1 Architecture: i386 Maintainer: Ron Lee Installed-Size: 234 Depends: libopusfile0 (= 0.9+20170913-1.1) Filename: i386/libopusfile-dbg_0.9+20170913-1.1_i386.deb Size: 98508 MD5sum: 468f94c0f5e71076782a5d5aac6743df SHA1: 9921242013fa0e683ef74de0417dad7b25478746 SHA256: 991e8ae9cdf1fcc708aca21e0883992a9b4fd87ca6d57ecc4dd850f53fac9152 Section: debug Priority: extra Homepage: http://www.opus-codec.org Description: debugging symbols for libopusfile This package provides the detached debug symbols for libopusfile. Package: libopusfile-dbg Source: opusfile Version: 0.9+20170913-1.1 Architecture: amd64 Maintainer: Ron Lee Installed-Size: 259 Depends: libopusfile0 (= 0.9+20170913-1.1) Filename: amd64/libopusfile-dbg_0.9+20170913-1.1_amd64.deb Size: 102060 MD5sum: 9a6761bc691c778e8f223970106b6fbc SHA1: 6ae104f993548cda3f63b81ec0a828da9ca869da SHA256: bee0c261204471bea8b3d5a1fcbdb0c145147922e2ab49e2f378813dfd3c4f8f Section: debug Priority: extra Homepage: http://www.opus-codec.org Description: debugging symbols for libopusfile This package provides the detached debug symbols for libopusfile. Package: libopusfile-dev Source: opusfile Version: 0.9+20170913-1.1 Architecture: i386 Maintainer: Ron Lee Installed-Size: 237 Depends: libopusfile0 (= 0.9+20170913-1.1), libopus-dev (>= 1.0.1), libogg-dev (>= 1.3.0) Recommends: libssl-dev Filename: i386/libopusfile-dev_0.9+20170913-1.1_i386.deb Size: 68636 MD5sum: de5bfcc39ea52e606a0e7c8a22f34660 SHA1: 9abfab20bf8971a8761e635943ee4433b14b5a63 SHA256: c78f896b00f34d4fc3ddf8055082d5fb4f751d86d1e6f947267701df8e8be720 Section: libdevel Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the Opus library headers and development files. Package: libopusfile-dev Source: opusfile Version: 0.9+20170913-1.1 Architecture: amd64 Maintainer: Ron Lee Installed-Size: 229 Depends: libopusfile0 (= 0.9+20170913-1.1), libopus-dev (>= 1.0.1), libogg-dev (>= 1.3.0) Recommends: libssl-dev Filename: amd64/libopusfile-dev_0.9+20170913-1.1_amd64.deb Size: 60932 MD5sum: 4a562b34acc626e33d53f32c526bd475 SHA1: 437a6a362dbb1dd1eeb0a8b3c37404cf15d42798 SHA256: 84d3bb76a27a856748ddebd9740c4647ba80cc9825064870c3a89ace4dde659d Section: libdevel Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the Opus library headers and development files. Package: libopusfile-doc Source: opusfile Version: 0.9+20170913-1.1 Architecture: all Maintainer: Ron Lee Installed-Size: 718 Filename: all/libopusfile-doc_0.9+20170913-1.1_all.deb Size: 136100 MD5sum: 642ad8f8e4a412003d08dc049b46737b SHA1: 5ca490b69b8855e857f369c7e0014a516a91ae82 SHA256: ba4ab9cb66da72e303b7cb100c8145554322515c10c90c5f0f919125348d3253 Section: doc Priority: optional Homepage: http://www.opus-codec.org Description: libopusfile API documentation This package contains the developer documentation for libopusfile. Package: libopusfile0 Source: opusfile Version: 0.9+20170913-1.1 Architecture: i386 Maintainer: Ron Lee Installed-Size: 122 Depends: libc6 (>= 2.28), libogg0 (>= 1.3.0), libopus0, libssl3 (>= 3.0.0) Filename: i386/libopusfile0_0.9+20170913-1.1_i386.deb Size: 47856 MD5sum: 5436d105df7452eede683af80f9fde3a SHA1: bedc0b143c820780a0adb38bf3fc1105cda0ba51 SHA256: 478c0d6db10022856771de22b5882048d920b413abad2841fb07425ebed62eb6 Section: libs Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the opusfile runtime library. Package: libopusfile0 Source: opusfile Version: 0.9+20170913-1.1 Architecture: amd64 Maintainer: Ron Lee Installed-Size: 106 Depends: libc6 (>= 2.28), libogg0 (>= 1.3.0), libopus0, libssl3 (>= 3.0.0) Filename: amd64/libopusfile0_0.9+20170913-1.1_amd64.deb Size: 40084 MD5sum: f8298560c838b181e49e04a07ee8ee00 SHA1: 085b49a7c5ae4baf24baad09610a2528c3993e0b SHA256: 120edb26afc0d82eca9edd0e7e1cd869a0bf348f8bee112d6a074c03b7229721 Section: libs Priority: optional Homepage: http://www.opus-codec.org Description: High-level API for basic manipulation of Ogg Opus audio streams libopusfile provides several sets of built-in routines for file and stream access, and may also use custom stream I/O routines provided by the embedded environment. There are built-in I/O routines provided for ANSI-compliant stdio (FILE *), memory buffers, and URLs (including URLs, plus optionally and URLs). . It is implemented as a layer on top of Xiph.Org's reference libogg and libopus libraries. . This package provides the opusfile runtime library. Package: libtrio-dev Source: libtrio Version: 1.16.dfsg1-3 Architecture: i386 Maintainer: Balint Reczey Installed-Size: 664 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: i386/libtrio-dev_1.16.dfsg1-3_i386.deb Size: 142480 MD5sum: b6cfd029475bb108a4f95186e0f3b98a SHA1: 71a25ad4a3a0e0df8409e08b256e4c0776205770 SHA256: 87a06605f71b0411944a4c31e8d7b4618f42f84a9496c7bcee2ce2bd16b49b80 Section: libdevel Priority: extra Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions development files Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. . This package provides header files and static libraries. Package: libtrio-dev Source: libtrio Version: 1.16.dfsg1-3 Architecture: amd64 Maintainer: Balint Reczey Installed-Size: 682 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: amd64/libtrio-dev_1.16.dfsg1-3_amd64.deb Size: 139596 MD5sum: 8e19db7d3cab5a5af30871b619182d2b SHA1: bb8e5971deca6b747ab03dc9ddaae516cbe20d74 SHA256: 6f34874856201fb778fd3dee962e43bf043628bf35fa5b96b015bb3cdd214091 Section: libdevel Priority: extra Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions development files Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. . This package provides header files and static libraries. Package: libtrio2 Source: libtrio Version: 1.16.dfsg1-3 Architecture: i386 Maintainer: Balint Reczey Installed-Size: 118 Depends: libc6 (>= 2.3) Recommends: libtrio-dev (= 1.16.dfsg1-3) Filename: i386/libtrio2_1.16.dfsg1-3_i386.deb Size: 44624 MD5sum: 21cc6b0b4ff4ac1fd89979bf86c95c3d SHA1: b0f46e28cb8392cc4aa8f2775a602146cae4f2bb SHA256: c4c646fd0b2e35fa7568383486b5dcf9bbaf82b7646eab1a66586bf6da145bb8 Section: libs Priority: extra Multi-Arch: same Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. Package: libtrio2 Source: libtrio Version: 1.16.dfsg1-3 Architecture: amd64 Maintainer: Balint Reczey Installed-Size: 107 Depends: libc6 (>= 2.14) Recommends: libtrio-dev (= 1.16.dfsg1-3) Filename: amd64/libtrio2_1.16.dfsg1-3_amd64.deb Size: 42836 MD5sum: bfc8e58089166067d85d40156dceced9 SHA1: d23340c969c960e47baebb4f70159c3e7c5af561 SHA256: db9945fbd6f67b465d517eccffe108d2756c1e4f103f150b1289dff956fa07da Section: libs Priority: extra Multi-Arch: same Homepage: http://daniel.haxx.se/projects/trio/ Description: portable and extendable printf and string functions Trio is a fully matured and stable set of printf and string functions designed be used by applications with focus on portability or with the need for additional features that are not supported by standard stdio implementation. Package: libtrio2-dbgsym Source: libtrio Version: 1.16.dfsg1-3 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Balint Reczey Installed-Size: 82 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: i386/libtrio2-dbgsym_1.16.dfsg1-3_i386.deb Size: 60952 MD5sum: 5600e1032616fe8d8c67d56593032b7a SHA1: d0af661ed707804df43ad21eecbc7736361731f5 SHA256: 4fb32c23905b6122eb61e2224c3fc94d6c3932f182cfd89f5da074e674d0c85a Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libtrio2 Build-Ids: c63305462328d0d5b8e0faee726beb0b05ef6eb8 Package: libtrio2-dbgsym Source: libtrio Version: 1.16.dfsg1-3 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Balint Reczey Installed-Size: 103 Depends: libtrio2 (= 1.16.dfsg1-3) Filename: amd64/libtrio2-dbgsym_1.16.dfsg1-3_amd64.deb Size: 78824 MD5sum: 72a5babe1b40efbbe9cb10215eb744af SHA1: e7478640f16cff7038c540ab7151f97d3ad84a4c SHA256: 0469dc31d64a4a326bb690530fbc28df3a96795e60679489030aa91aede313ac Section: debug Priority: optional Multi-Arch: same Description: debug symbols for libtrio2 Build-Ids: dbcb5f24bf1ccb84ade17dcaabcdebd5a685a0ad Package: luajit Version: 2.1.0+openresty20231117-1 Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 603 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1), libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 4.2) Conflicts: luajit2 Replaces: luajit2 Filename: i386/luajit_2.1.0+openresty20231117-1_i386.deb Size: 277008 MD5sum: dc0375c17e48269e79d03c6bda5ec408 SHA1: 3b2d5de89dd87c506dc8e8cc1237e54dca726104 SHA256: 613766a7afa5571624fcbf9328ce1849b3914cbc7051deebcf7e562827831f87 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Package: luajit Version: 2.1.0+openresty20231117-1 Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 584 Depends: libluajit-5.1-2 (= 2.1.0+openresty20231117-1), libluajit-5.1-common (= 2.1.0+openresty20231117-1), libc6 (>= 2.34), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Filename: amd64/luajit_2.1.0+openresty20231117-1_amd64.deb Size: 262756 MD5sum: ebb39619e8c5ef2cdfd52407e9d7c39a SHA1: b2698a27d4324fc2d40b40e16b4634a01f7f865f SHA256: 52f6208d7dc3035e145cead53cf288d63f30bfd6c63181991648712d329b393c Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Package: luajit-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Lua Team Installed-Size: 1095 Depends: luajit (= 2.1.0+openresty20231117-1) Filename: i386/luajit-dbgsym_2.1.0+openresty20231117-1_i386.deb Size: 1060696 MD5sum: 994c67922ca17179f403c9b35cecd9f3 SHA1: 25a91cfdea511106a0df5701d68862e9102911ef SHA256: 17129b1a80702cefececdfacadde26e03f756d8b86fac6d36b3876f5c3ee1c8f Section: debug Priority: optional Description: debug symbols for luajit Build-Ids: b1967652e6c025ea77936a83cd44c841fac11ce6 Package: luajit-dbgsym Source: luajit Version: 2.1.0+openresty20231117-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Lua Team Installed-Size: 1071 Depends: luajit (= 2.1.0+openresty20231117-1) Filename: amd64/luajit-dbgsym_2.1.0+openresty20231117-1_amd64.deb Size: 1033728 MD5sum: b03138cfde3aab5c94ee2b16f65d32ae SHA1: 089844e68ca33e21d20fc93d03d6f113d0ce5811 SHA256: 1d0a62c945f0f23489a953b4904f0fe5b23ce3e805933c125de677f6c508b52c Section: debug Priority: optional Description: debug symbols for luajit Build-Ids: dd75c4b1ed8895e7ed6b7967b2dccc28af9c3735 Package: makehrtf Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 82 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: i386/makehrtf_1.19.1-2.1_i386.deb Size: 33812 MD5sum: 5cc9f7c9f544ac91d9558d3b4732d8c5 SHA1: 6e4ae96df218f7be1517e7a91c9a18fe8f18b41b SHA256: 42739b404a2c15fe43fe8f0a310f55a0966a737917dbfdba0ea73046f96afaf7 Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: HRTF Processing and Composition Utility OpenAL Soft is a branch of OpenAL which has filtering implemented in software, and it also adds support for head-related transfer functions (HRTFs). HRTFs permit 3D auralization through stereo earphones. . This package installs the makehrtf utility. Package: makehrtf Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 75 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: amd64/makehrtf_1.19.1-2.1_amd64.deb Size: 31304 MD5sum: 44026f10774db119e96b96a38466683f SHA1: 7c3f973ce88209c6e2a4527c3ea65446805020bb SHA256: e4e2da93e9bbe806cc554e1a061f7219c447ca888cb3e297b0974aacdafaddaf Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: HRTF Processing and Composition Utility OpenAL Soft is a branch of OpenAL which has filtering implemented in software, and it also adds support for head-related transfer functions (HRTFs). HRTFs permit 3D auralization through stereo earphones. . This package installs the makehrtf utility. Package: makehrtf-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 73 Depends: makehrtf (= 1:1.19.1-2.1) Filename: i386/makehrtf-dbgsym_1.19.1-2.1_i386.deb Size: 61624 MD5sum: 0a39e4200461c46469fcc303247bbe15 SHA1: d340b5dd278b845e9d324149858a584300883331 SHA256: 33e82f22fc5c0907a6c2cb4044e08dcc8a1040642fc1046ab03b57e3c6f93a69 Section: debug Priority: optional Description: debug symbols for makehrtf Build-Ids: 0f04fc1eaa5276861e2e13cec0f8163dafd68549 Package: makehrtf-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 78 Depends: makehrtf (= 1:1.19.1-2.1) Filename: amd64/makehrtf-dbgsym_1.19.1-2.1_amd64.deb Size: 64656 MD5sum: 89e68980810a0e01e994054fdcef3e7a SHA1: b37eaa684237ee8267c8901a2fb004ece1a045d4 SHA256: 7cff7fd05d36c53b55f9e08be77291400b525ed8d025cbef56249b3860b77fb4 Section: debug Priority: optional Description: debug symbols for makehrtf Build-Ids: 2be584be8b8bc5f57452213be176b9704b9bf5e9 Package: mednafen Version: 1.32.1+dfsg-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 14005 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libflac12 (>= 1.3.0), libgcc-s1 (>= 4.2), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, liblzo2-2 (>= 2.02), libmpcdec6 (>= 1:0.1~r435), libsdl2-2.0-0 (>= 2.0.16), libstdc++6 (>= 11), libtrio2, libvorbisidec1 (>= 1.2.1+git20180316), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1), mednaffe Suggests: mednafen-bioses, mednafen-server, mednafen09, mednafen08 Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: i386/mednafen_1.32.1+dfsg-1_i386.deb Size: 3261664 MD5sum: b54934488f86477feceeee10555e26a9 SHA1: 77ec0835bc13b84bab7abb32917c3fd1fee68955 SHA256: ac85a5b622a0b89126fec1065f0b92d7e46f39dfe4ef7c578a5d703d3e66f997 Section: otherosfs Priority: optional Homepage: https://mednafen.github.io Description: multi-platform emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. . The systems supported by Mednafen are: * Apple II/II+ * Atari Lynx * GameBoy * GameBoy Color * GameBoy Advance * NES * SNES * Virtual Boy * PC Engine (TurboGrafx 16) * PC-FX * SuperGrafx * NeoGeo Pocket, NeoGeo Pocket Color * WonderSwan * Sega Genesis / Mega Drive * Sega Saturn * Sony PlayStation . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. Package: mednafen Version: 1.32.1+dfsg-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 21634 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libflac12 (>= 1.3.0), libgcc-s1 (>= 3.0), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, liblzo2-2 (>= 2.02), libmpcdec6 (>= 1:0.1~r435), libsdl2-2.0-0 (>= 2.0.16), libstdc++6 (>= 11), libtrio2, libvorbisidec1 (>= 1.2.1+git20180316), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1), mednaffe Suggests: mednafen-bioses, mednafen-server, mednafen09, mednafen08 Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: amd64/mednafen_1.32.1+dfsg-1_amd64.deb Size: 4836048 MD5sum: ca00ec68cf87bf473dc5b800303fd0d2 SHA1: 21b01128434bfdc08a84a947a30ba15402ba63ba SHA256: befcc0f0b4d30bceae8e5f9c7215bf11231d54ae7b6df297b3a9a86594b5074a Section: otherosfs Priority: optional Homepage: https://mednafen.github.io Description: multi-platform emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. . The systems supported by Mednafen are: * Apple II/II+ * Atari Lynx * GameBoy * GameBoy Color * GameBoy Advance * NES * SNES * Virtual Boy * PC Engine (TurboGrafx 16) * PC-FX * SuperGrafx * NeoGeo Pocket, NeoGeo Pocket Color * WonderSwan * Sega Genesis / Mega Drive * Sega Saturn * Sony PlayStation . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. Package: mednafen-dbgsym Source: mednafen Version: 1.32.1+dfsg-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 954 Depends: mednafen (= 1.32.1+dfsg-1) Filename: i386/mednafen-dbgsym_1.32.1+dfsg-1_i386.deb Size: 189380 MD5sum: d92cd46333a947027d5e3197b742eb36 SHA1: 222f84f7c8a2d83d26873cebc724dea930b46002 SHA256: 151a1fdd9cb12a299cd8dac8a024323f190d471be1ba9338ec1e02bfd537b368 Section: debug Priority: optional Description: debug symbols for mednafen Build-Ids: 7c81d39165f4f60b1a914fb749f02dae1f57aafc Package: mednafen-dbgsym Source: mednafen Version: 1.32.1+dfsg-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 2076 Depends: mednafen (= 1.32.1+dfsg-1) Filename: amd64/mednafen-dbgsym_1.32.1+dfsg-1_amd64.deb Size: 264792 MD5sum: 81448cfc1dea2218ca089cb3ea0be7a9 SHA1: bab66bcb32be2d03374de55d99df9cb171e65c0c SHA256: 3a3015e6a32f55f96c34d8740c1a8bd8813b8952c4a100b0214c64f0dac4230a Section: debug Priority: optional Description: debug symbols for mednafen Build-Ids: 7ced6aa0c4289ee3aa86bbd79d3a695f8798008e Package: mednafen09 Version: 0.9.48-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 12650 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libgcc-s1 (>= 4.2), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libsdl1.2debian (>= 1.2.15), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) Suggests: mednafen-bioses, mednafen-server, mednafen08, mednaffe09 Conflicts: vnz-mednafen Replaces: vnz-mednafen Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: i386/mednafen09_0.9.48-1_i386.deb Size: 2973888 MD5sum: 31dd83c15c1821662774d08899aba763 SHA1: b1626739051e7fb7d1614da1b169c132787b67da SHA256: 69a108daaae639509bc0b9db65253e8d7f5ece2893a7e9720677d2510f135599 Section: otherosfs Priority: optional Homepage: http://mednafen.github.io Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. . Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. This is the low performance version, for better graphics (but more requeriments) and more powerfully machines see hq version. . The systems supported by Mednafen are: * Atari Lynx (.lnx) * GameBoy (.gb) * GameBoy Color (.gbc) * GameBoy Advance (.gba) * Sega Game Gear (.sgg) * Sega Master System (.sms) * NeoGeo Pocket (.ngp) * NeoGeo Pocket Color (.ngc) * Nintendo Famicom (.nes) * Super Nintendo (.smc) * PC Engine, TurboGrafx 16 (.pce) * PC-FX, SuperGrafx (.pcx) * Virtual Boy (.nvb) * WonderSwan (.sws) * WonderSwan Color (.swc) * Sega Genesis / Mega Drive (.smd) * Sega Saturn (.ss) * Sony PlayStation (.psx) . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie TV mode of Sega Game Gear are not supported. Arceade and addons harware for Sega Master Systems are not yet emulated also. . U may refer to docs for more information or manpages, there is not need bios files for run rom images, only ecxeption by PC Engine CD and Lynx. Package: mednafen09 Version: 0.9.48-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 21468 Depends: libasound2 (>= 1.0.16), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libsdl1.2debian (>= 1.2.15), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), zlib1g (>= 1:1.2.3.4) Recommends: emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) Suggests: mednafen-bioses, mednafen-server, mednafen08, mednaffe09 Conflicts: vnz-mednafen Replaces: vnz-mednafen Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: amd64/mednafen09_0.9.48-1_amd64.deb Size: 4534816 MD5sum: 44cf9f4d9783f05c4119715b3a8c4a59 SHA1: b2c4b99d9ed4e305b374830043db0852069b1727 SHA256: e59fcb24d9b87d1d60656fc04293fbba945f53375ea1c6b3220571b802fa0b3b Section: otherosfs Priority: optional Homepage: http://mednafen.github.io Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. . Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. This is the low performance version, for better graphics (but more requeriments) and more powerfully machines see hq version. . The systems supported by Mednafen are: * Atari Lynx (.lnx) * GameBoy (.gb) * GameBoy Color (.gbc) * GameBoy Advance (.gba) * Sega Game Gear (.sgg) * Sega Master System (.sms) * NeoGeo Pocket (.ngp) * NeoGeo Pocket Color (.ngc) * Nintendo Famicom (.nes) * Super Nintendo (.smc) * PC Engine, TurboGrafx 16 (.pce) * PC-FX, SuperGrafx (.pcx) * Virtual Boy (.nvb) * WonderSwan (.sws) * WonderSwan Color (.swc) * Sega Genesis / Mega Drive (.smd) * Sega Saturn (.ss) * Sony PlayStation (.psx) . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie TV mode of Sega Game Gear are not supported. Arceade and addons harware for Sega Master Systems are not yet emulated also. . U may refer to docs for more information or manpages, there is not need bios files for run rom images, only ecxeption by PC Engine CD and Lynx. Package: mednafen09-dbgsym Source: mednafen09 Version: 0.9.48-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 785 Depends: mednafen09 (= 0.9.48-1) Filename: i386/mednafen09-dbgsym_0.9.48-1_i386.deb Size: 170620 MD5sum: ac3e36870776a1713da3d67a3ed30b23 SHA1: f1e1bd1450066f33083bd2c98d268b662910b020 SHA256: c8531adb38479f2a7f9aea9ca7d936e3895251ca5289f826959d72fd45d94e33 Section: debug Priority: optional Description: debug symbols for mednafen09 Build-Ids: 985481cbfc30707fe3818d1a8fdc13170ec40a0d Package: mednafen09-dbgsym Source: mednafen09 Version: 0.9.48-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 1879 Depends: mednafen09 (= 0.9.48-1) Filename: amd64/mednafen09-dbgsym_0.9.48-1_amd64.deb Size: 243736 MD5sum: 0436384afa0ab45f092681b94ed87949 SHA1: fa70e7e4f6b93abb3b7ee4e3a20862d5356ef2f7 SHA256: f66a65db1ee3a6978c9c4b3e43afcb311cf044db246fb43297c607083ffec06e Section: debug Priority: optional Description: debug symbols for mednafen09 Build-Ids: df76cb38186050e9ba1be21cd7b65a6ba91d7958 Package: minetest Version: 0.4.16.0-1vnz2 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 7133 Depends: minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 4.2), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Suggests: minetest-modpack-minenux, minetest-server Conflicts: minetestc55 Filename: i386/minetest_0.4.16.0-1vnz2_i386.deb Size: 2297112 MD5sum: 3ae4b341562631ca9490e283cac35c1b SHA1: ceb168b63c7d11f070c43586f1f3464d689622aa SHA256: 7c077afbb9cd8bf85f2bd4431da3ebfa07317e143476f9a42832ac8423d62260 Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Package: minetest Version: 0.4.16.0-1vnz2 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 6694 Depends: minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Suggests: minetest-modpack-minenux, minetest-server Conflicts: minetestc55 Filename: amd64/minetest_0.4.16.0-1vnz2_amd64.deb Size: 2047728 MD5sum: fe81edf0b774998572a711f5b4abf278 SHA1: 6cfb8cc28d9c841994130d8cc1c38be9fe26a6a1 SHA256: 9cdb1f2f17298188beecf44c12afd50d64f88ac679cf3d52e330ba5e52cd4d48 Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Package: minetest Version: 5.8.0-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 11074 Depends: minetest-data (= 5.8.0-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.56.1), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 4.2), libglx0, libgmp10 (>= 2:6.2.1+dfsg1), libjpeg62-turbo (>= 1.3.1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libopengl0, libpng16-16 (>= 1.6.2-1), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6 (>= 2:1.2.99.901), libxi6 (>= 2:1.2.99.4), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Recommends: sse2-support Suggests: minetest-mod-moreblocks, minetest-mod-moreores, minetest-mod-pipeworks, minetest-server, minetestmapper Conflicts: minetestc55 Filename: i386/minetest_5.8.0-1_i386.deb Size: 3662480 MD5sum: a2657a3725ffab55aa22cb103354ae71 SHA1: dd3768e3503e1a8fe6478436f002e2160f75f5b3 SHA256: fda60b9eb3646304520b2bc5e922202eb5d4025ec65181aca82e252a2f4c41a1 Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. Package: minetest Version: 5.8.0-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 10446 Depends: minetest-data (= 5.8.0-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.56.1), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libglx0, libgmp10 (>= 2:6.2.1+dfsg1), libjpeg62-turbo (>= 1.3.1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libopengl0, libpng16-16 (>= 1.6.2-1), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6 (>= 2:1.2.99.901), libxi6 (>= 2:1.2.99.4), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Suggests: minetest-mod-moreblocks, minetest-mod-moreores, minetest-mod-pipeworks, minetest-server, minetestmapper Conflicts: minetestc55 Filename: amd64/minetest_5.8.0-1_amd64.deb Size: 3534536 MD5sum: 4f7d713f103d4216a00ce61ae1526d35 SHA1: 85284169696a9eff64d64e7e045d67e4f66a2c92 SHA256: 346901164595ed861c8fc0cce43c8954475797ef9c0b09ff14e89732df5026a3 Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. Package: minetest-data Source: minetest Version: 0.4.16.0-1vnz2 Architecture: all Maintainer: Debian Games Team Installed-Size: 11530 Depends: fonts-croscore | fonts-liberation, fonts-droid-fallback | fonts-liberation Recommends: python | python2, python-imaging Conflicts: minetest-common Breaks: minetest (<< 0.4.14+repack-1), minetest-common Replaces: minetest (<< 0.4.14+repack-1), minetest-common Filename: all/minetest-data_0.4.16.0-1vnz2_all.deb Size: 3471920 MD5sum: 73602d3602d67cf21f8a07b740f95297 SHA1: e16ed2221028d38a0df97259b2133c21baf7979f SHA256: 01ef86a0d390f70d49e3a4dbc3981a2a2c5a8ac4ca5e8b10bc454405bc3ed76b Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox (data files) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Package: minetest-data Source: minetest Version: 5.8.0-1 Architecture: all Maintainer: Debian Games Team Installed-Size: 12389 Depends: fonts-croscore, fonts-droid-fallback Filename: all/minetest-data_5.8.0-1_all.deb Size: 3697572 MD5sum: f6f219ccc6cc9f05220d53c19a7fad28 SHA1: d37a82ba87ae5beda4b0bdbf90086ff79eded1a9 SHA256: 5ceede6680486c1be17793a2dbc0396feda92e000da7c21d6e9b2e96eed3b4e4 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox (data files) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Package: minetest-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 824 Depends: minetest (= 0.4.16.0-1vnz2) Filename: i386/minetest-dbgsym_0.4.16.0-1vnz2_i386.deb Size: 156132 MD5sum: daf1d31f1db43cd761313d701baba2ba SHA1: 8c795d65491de5415c3f2efe3ed17505c0df4b0c SHA256: 945249e56c4fe7230e6bcac1a31c2ff79de85d9c2c43ddbf68b1175c4b8996df Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: c97c2c19895bb9b2b0af7c8bd84a5edb52090bd4 Package: minetest-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 920 Depends: minetest (= 0.4.16.0-1vnz2) Filename: amd64/minetest-dbgsym_0.4.16.0-1vnz2_amd64.deb Size: 158628 MD5sum: 7b765390722213de6265dc9eab6da695 SHA1: 9b4ea30b1df7ffcdae3dd51232ca567f9a5a63b4 SHA256: aadb73fcfb3b7bd6a98def8a4ce0c9811dac547d816fd00aefc6caaaeb8ecb73 Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: 6c5214eb138ec8c6dfc99ee68ffeb9101c3bf357 Package: minetest-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 76061 Depends: minetest (= 5.8.0-1) Filename: i386/minetest-dbgsym_5.8.0-1_i386.deb Size: 76348008 MD5sum: 868528c0bd583919901d514a4cee7e1b SHA1: 6716b5f7440278545582cfa17bdb8c9ec9888c4a SHA256: a7d47441cb110be9f8ae81cf5470d3b25cab6d47dcdec9bdf46be255f02e86e7 Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: 63d796ff0ebf57c82ac8e9dbc4d4a50c72d2374d Package: minetest-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 78125 Depends: minetest (= 5.8.0-1) Filename: amd64/minetest-dbgsym_5.8.0-1_amd64.deb Size: 78206724 MD5sum: 708fb6d2c278d8879802268048c30e63 SHA1: d7b5923d0a38b3a0d924453f085243cfc610a2ca SHA256: 155bdc662c8edd56a3b6af1a5c2a2a771c0ae3d7432baacad844286f571698f9 Section: debug Priority: optional Description: debug symbols for minetest Build-Ids: 4740842f3f144dd7ca073f4d96e9e1b738fcfd10 Package: minetest-server Source: minetest Version: 0.4.16.0-1vnz2 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 4807 Depends: adduser, lsb-base (>= 3.0-6), minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 4.2), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Filename: i386/minetest-server_0.4.16.0-1vnz2_i386.deb Size: 1540000 MD5sum: 0e656d502b4bddc72e69fcab44dc47be SHA1: 2be8d9e15f5264293ae3cb519d1172a2569c3828 SHA256: 6b91475e36ca6cc65af92d91e0d793570be286a76fa1acb3d6abe92cc5371ca6 Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox (server) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the minetest server package. Package: minetest-server Source: minetest Version: 0.4.16.0-1vnz2 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 4472 Depends: adduser, lsb-base (>= 3.0-6), minetest-data (= 0.4.16.0-1vnz2), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 3.0), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Filename: amd64/minetest-server_0.4.16.0-1vnz2_amd64.deb Size: 1370928 MD5sum: d5e71cba9d1b429d938d1ad46d7c3b18 SHA1: d7d15b420f63afdfef45a6a092f579828c59a1c8 SHA256: b7e646e8a32add64a3359cbc05bdef423336f77d1d72ff2d6d47b54ce6f071a2 Section: games Priority: extra Homepage: http://minetest.net/ Description: Multiplayer infinite-world block sandbox (server) Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the minetest server package. Package: minetest-server Source: minetest Version: 5.8.0-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 6354 Depends: adduser, minetest-data (= 5.8.0-1), sse2-support, libc6 (>= 2.34), libcurl3-gnutls (>= 7.56.1), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Filename: i386/minetest-server_5.8.0-1_i386.deb Size: 2104348 MD5sum: dc387c8525b1876862e78371d211396a SHA1: cacbab9295b3372599da582b1b6b88817f0de55f SHA256: 2b40af93399ce49d119c7aedb8b679b7ca02ff55a0dea75743deb74b29f30c1f Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox (server) SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. . This is the minetest server package. Package: minetest-server Source: minetest Version: 5.8.0-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 5898 Depends: adduser, minetest-data (= 5.8.0-1), libc6 (>= 2.34), libcurl3-gnutls (>= 7.56.1), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libzstd1 (>= 1.5.2), zlib1g (>= 1:1.1.4) Filename: amd64/minetest-server_5.8.0-1_amd64.deb Size: 2026020 MD5sum: 590fb18ef11e7eea3b1da4c7b04f687a SHA1: f7711b33f5ad01787f02a26acd2b07c99226428d SHA256: 7eec88d27a4acaf34020594e9f68f5126bf91d81c61e7b8143c1fd6641eb0fb4 Section: games Priority: optional Homepage: https://www.minetest.net/ Description: Multiplayer infinite-world block sandbox (server) SSE2 only supported Minetest is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the upstream version from minetest github branch, this version is SSE2 only and does not work in non amd64 machines, for more compatible you must use VenenuX multicraft or minetest5 version. . This is the minetest server package. Package: minetest-server-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 547 Depends: minetest-server (= 0.4.16.0-1vnz2) Filename: i386/minetest-server-dbgsym_0.4.16.0-1vnz2_i386.deb Size: 105300 MD5sum: c3a082af8d7c52ad65380308488814d9 SHA1: 9c7a01ab0210bef3ddece4529cc7ca0ab419e635 SHA256: ad1fe829ec3df3e74bc10e2b16029d5fc30052cd92b8fa2dbb8521c3dd0839ce Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: 1ef3e33378622fea561e25642dbe74deaef9e238 Package: minetest-server-dbgsym Source: minetest Version: 0.4.16.0-1vnz2 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 613 Depends: minetest-server (= 0.4.16.0-1vnz2) Filename: amd64/minetest-server-dbgsym_0.4.16.0-1vnz2_amd64.deb Size: 107368 MD5sum: 2f4b71095d56949792d12b4827e08c44 SHA1: abece0a40232743ff7edcadb7e87ea5fdd56193d SHA256: e9992df694f4e6a4e940fca2fc86f2bcb5bc468a3c3e932b0e5a03a2fb2fb359 Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: 8324db03fafe72fce1fbff8825636bf41b8733e7 Package: minetest-server-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 41512 Depends: minetest-server (= 5.8.0-1) Filename: i386/minetest-server-dbgsym_5.8.0-1_i386.deb Size: 41637440 MD5sum: 4f6fcb9bb42904f3ecd30501ea778f26 SHA1: 3591310ae4918adb61b527c3ec3f842aa313e668 SHA256: 13c162105c8402459fb08be4f36cb4058c0a2a40e6c9b619faaa54ee3fc8461b Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: 9d989b910cf6964f3c30629cfe7118419899a142 Package: minetest-server-dbgsym Source: minetest Version: 5.8.0-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 42628 Depends: minetest-server (= 5.8.0-1) Filename: amd64/minetest-server-dbgsym_5.8.0-1_amd64.deb Size: 42610212 MD5sum: ab99d83538f2688021933aee96074627 SHA1: 5c8e9ee22266508afabebb2d4d96fd75f3f972a0 SHA256: c121d0c658b0fb50e5f20e610de204ee5960880159706ef1d8c8bca1581849c4 Section: debug Priority: optional Description: debug symbols for minetest-server Build-Ids: df3cdd1aefbacedecf537cfb87f5c69349099714 Package: multicraft Version: 2.0.3-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 6976 Depends: multicraft-data (= 2.0.3-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 4.2), libgl1, libgmp10 (>= 2:6.2.1+dfsg1), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Filename: i386/multicraft_2.0.3-1_i386.deb Size: 3024160 MD5sum: 43a2e1d2ea1374547ee347ce4476ea74 SHA1: 524b7455e7ea5a983b80256a2a10d29376fe2ef1 SHA256: ec5380f0b2f837cf71a21355c0040f8a011ec1a7b5bb93860eb283c791b0afcd Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: minetest voxel game engine with easy modding and game creation Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the graphics player client with multiprotocol for any minetest engine, the textures and other graphical files and the standard mods. Use this to play as singleplayer or to connect to play in multiplayer modes. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft Version: 2.0.3-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 6466 Depends: multicraft-data (= 2.0.3-1), libc6 (>= 2.35), libcurl3-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libgl1, libgmp10 (>= 2:6.2.1+dfsg1), libirrlicht1.8, libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libopenal1 (>= 1.14), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), libvorbisfile3 (>= 1.2.0), libx11-6, zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Filename: amd64/multicraft_2.0.3-1_amd64.deb Size: 2764888 MD5sum: 74c45abd8b3c895ce17f99bdeb7d3c9c SHA1: ed34fdf412e5497bbf1c35fce2e28c7443d0e980 SHA256: e81156ac68a6006c7d9394e1d5c583750606285855a41c42b73287499e2b510a Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: minetest voxel game engine with easy modding and game creation Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the graphics player client with multiprotocol for any minetest engine, the textures and other graphical files and the standard mods. Use this to play as singleplayer or to connect to play in multiplayer modes. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-data Source: multicraft Version: 2.0.3-1 Architecture: all Maintainer: PICCORO Lenz McKAY Installed-Size: 15830 Depends: adduser Provides: multicraft-game, multicraft-game-minimal Filename: all/multicraft-data_2.0.3-1_all.deb Size: 6926880 MD5sum: 26bf167be55e4831ac1b73573d61cee4 SHA1: e4fe1a64beb47e190b4d3e69e2dd479e9ff6aabb SHA256: 8e7472d37932c05d05f00ae338e7d323d925785ae9f2c7b13f8f2563f7f66a54 Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: voxel game engine based on minetest - shared common data files Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the shared data files for both server and client programs, such as the textures and other graphical files and the standard mods. Use this to provide and deploy a service where players can connect over a network. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 49491 Depends: multicraft (= 2.0.3-1) Filename: i386/multicraft-dbgsym_2.0.3-1_i386.deb Size: 49571278 MD5sum: 184a86e47bdb0f6463f4bde7cf7f6edc SHA1: c075a353d1e0ba46d01ea8c5b91fc7f84e81e38f SHA256: 2d683fc84e91d61f3023c2642e81190cb40f8d457dc674a22680fb6ae5496880 Section: debug Priority: optional Description: debug symbols for multicraft Build-Ids: 521367b2b5fa80618b29ac6c8ce22e381428de00 Package: multicraft-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 49952 Depends: multicraft (= 2.0.3-1) Filename: amd64/multicraft-dbgsym_2.0.3-1_amd64.deb Size: 49844414 MD5sum: 4f721efdbee1552faa8c1a324877ffd6 SHA1: 02b711e8a66914b5aa310cb7442978c66b711780 SHA256: 8f4ae613541149df55dbb6e8d32d9923a6c7fcb10c47a3c1c585dade4331fc83 Section: debug Priority: optional Description: debug symbols for multicraft Build-Ids: f1093445296de567c8baf19839bacf5d71451911 Package: multicraft-server Source: multicraft Version: 2.0.3-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 4457 Depends: multicraft-data (= 2.0.3-1), adduser, lsb-base (>= 3.0-6), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Provides: minetest-server Filename: i386/multicraft-server_2.0.3-1_i386.deb Size: 1896844 MD5sum: 285f9042aa74cbbf2d0d00a2a64eb5b2 SHA1: dec5a3dc52044e0922535af23daa0cb27ccae44f SHA256: 2e25d50d680d03c2f4b2bce7ccd745a2f39abe0df068274726742614434fe7db Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: voxel game engine based on minetest - server multiplayer Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the server flavour with multiprotocol for any minetest engine, such as the textures and other graphical files and the standard mods. Use this to provide and deploy a service where players can connect over a network. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-server Source: multicraft Version: 2.0.3-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 4059 Depends: multicraft-data (= 2.0.3-1), adduser, lsb-base (>= 3.0-6), libc6 (>= 2.34), libcurl3-gnutls (>= 7.16.2), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.2.1+dfsg1), libjsoncpp25 (>= 1.9.5), libleveldb1d (>= 1.23), libluajit-5.1-2, libncursesw6 (>= 6), libpq5 (>= 9.1~), libspatialindex6 (>= 1.8.5), libsqlite3-0 (>= 3.5.9), libstdc++6 (>= 12), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Recommends: minetest-game | multicraft-game | minetest-game-minenux Provides: minetest-server Filename: amd64/multicraft-server_2.0.3-1_amd64.deb Size: 1724186 MD5sum: f2077ce94461d52ae719030a821769ef SHA1: d4ef0d28e8bf7bd95f18a728ff186d29394a36b2 SHA256: 2e8ca9cbf57cc240c690d269acd3a89e288bdd0e17c12c0b149bcabd1aabe48a Section: games Priority: optional Homepage: https://www.multicraft.world/ Description: voxel game engine based on minetest - server multiplayer Multicraft is a fork from minetest, a voxel game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the server flavour with multiprotocol for any minetest engine, such as the textures and other graphical files and the standard mods. Use this to provide and deploy a service where players can connect over a network. . This multicraft features and permit to use and serve to both older and newer minetest games Package: multicraft-server-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 29576 Depends: multicraft-server (= 2.0.3-1) Filename: i386/multicraft-server-dbgsym_2.0.3-1_i386.deb Size: 29556000 MD5sum: 95363128a7893cc15876cae3b29f2469 SHA1: 3fa3f814f56136c6fdf8a8e1eb06e5db4d500411 SHA256: 655170ab913bb08ca9dd17e80af705e5807989b48b7bdc137e95666bba5e6f58 Section: debug Priority: optional Description: debug symbols for multicraft-server Build-Ids: d2428e5cd69711dc6ca0150b105cecef41f640d9 Package: multicraft-server-dbgsym Source: multicraft Version: 2.0.3-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 29888 Depends: multicraft-server (= 2.0.3-1) Filename: amd64/multicraft-server-dbgsym_2.0.3-1_amd64.deb Size: 29729910 MD5sum: 966d002b7517da012a54d125db0ebcae SHA1: a997ff9f52838e88d60da53dc233e24b9e583410 SHA256: 579dbb8af187db67556d92a8840cbec9d928269dd66a8a34c199487ea791ca0a Section: debug Priority: optional Description: debug symbols for multicraft-server Build-Ids: 091b5bee68ef955359bd95653343f168d3e36608 Package: openal-info Source: openal-soft Version: 1:1.19.1-2.1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 38 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: i386/openal-info_1.19.1-2.1_i386.deb Size: 14120 MD5sum: 036d1848c13cf41a4a9bbcfc8d018619 SHA1: a6de34d028a18baef0307b0c2218f739093ddc12 SHA256: c7c6e1cb6fe541fb419ea98929e66c798766a27c424a4497f3569ea6a2ce0123 Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: Informational utility for the OpenAL audio API This utility is useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs the OpenAL Soft openal-info utility. Package: openal-info Source: openal-soft Version: 1:1.19.1-2.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 39 Depends: libopenal1 (= 1:1.19.1-2.1), libc6 (>= 2.34) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~) Filename: amd64/openal-info_1.19.1-2.1_amd64.deb Size: 13732 MD5sum: bf90aa48dda93ff3f23792c7dc23e477 SHA1: c21e995689d36ef4cd8ee6502dfbcf8394fe1cf7 SHA256: 1393e8494cfcdc47423bb556d72d10dd5ddc28706006fb37f3b4a91db1017851 Section: sound Priority: optional Multi-Arch: allowed Homepage: http://kcat.strangesoft.net/openal.html Description: Informational utility for the OpenAL audio API This utility is useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs the OpenAL Soft openal-info utility. Package: openal-info-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 23 Depends: openal-info (= 1:1.19.1-2.1) Filename: i386/openal-info-dbgsym_1.19.1-2.1_i386.deb Size: 10752 MD5sum: 60d5c0d644ea6bc0daf31a2326628c18 SHA1: 97f2aed6a0987b880a4e87d61a8b10a521884750 SHA256: 29f555db017c7559a58889ffb3a5be96fd3b8de43e814e6ef4fb7e5e5f067d12 Section: debug Priority: optional Description: debug symbols for openal-info Build-Ids: 7fe5653ba7e6a81c9add13d69501dec023bb70cf Package: openal-info-dbgsym Source: openal-soft Version: 1:1.19.1-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 26 Depends: openal-info (= 1:1.19.1-2.1) Filename: amd64/openal-info-dbgsym_1.19.1-2.1_amd64.deb Size: 11852 MD5sum: e7b39cd2c1eca4ef3a1e9f6fda670098 SHA1: d5f4545bc4c6ec93bcf759a9067c3e2cef09ef80 SHA256: 96377172f64760af46ff695d33d5ac6bc721426503702afece75968e938b53e7 Section: debug Priority: optional Description: debug symbols for openal-info Build-Ids: 9cf24666dbbf52b51222205144c75e846848a388 Package: quakespasm Version: 0.94.3+dfsg-1 Architecture: i386 Maintainer: Debian Games Team Installed-Size: 1541 Depends: libc6 (>= 2.34), libflac12 (>= 1.3.0), libgl1, libmad0 (>= 0.15.1b-3), libmikmod3 (>= 3.3.3), libopusfile0, libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2) Provides: quake-engine, quake-engine-server Filename: i386/quakespasm_0.94.3+dfsg-1_i386.deb Size: 500488 MD5sum: 0576792ace74f94eae2bd65ce6eee752 SHA1: d057459025fe1950dd35fe2ee0d97d1a039cc759 SHA256: f858ea738f921e51b41cd07146ad0f002da8c960a4dbf14c1f61686648311126 Section: games Priority: optional Homepage: http://quakespasm.sourceforge.net/ Description: engine for iD software's Quake QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and correctness. . This package contains no data files. To use it, you will need to either install the commercial Quake data, or alternative free data files such as OpenQuartz. . This engine is typically used via a script that launches it with a particular data set, such as the one found in the "quake" package. Package: quakespasm Version: 0.94.3+dfsg-1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 1452 Depends: libc6 (>= 2.34), libflac12 (>= 1.3.0), libgl1, libmad0 (>= 0.15.1b-3), libmikmod3 (>= 3.3.3), libopusfile0, libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2) Provides: quake-engine, quake-engine-server Filename: amd64/quakespasm_0.94.3+dfsg-1_amd64.deb Size: 500780 MD5sum: a7b80e9277cfd3d6025090080a903f0d SHA1: 092ac0ea2fb0677175f74082173e9b9dface26a2 SHA256: 73ec7448f540dcb9d16c426820d6b780c72cc94f3863ba9c8863a2dac74ecee8 Section: games Priority: optional Homepage: http://quakespasm.sourceforge.net/ Description: engine for iD software's Quake QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and correctness. . This package contains no data files. To use it, you will need to either install the commercial Quake data, or alternative free data files such as OpenQuartz. . This engine is typically used via a script that launches it with a particular data set, such as the one found in the "quake" package. Package: quakespasm-dbgsym Source: quakespasm Version: 0.94.3+dfsg-1 Auto-Built-Package: debug-symbols Architecture: i386 Maintainer: Debian Games Team Installed-Size: 109 Depends: quakespasm (= 0.94.3+dfsg-1) Filename: i386/quakespasm-dbgsym_0.94.3+dfsg-1_i386.deb Size: 35272 MD5sum: 18ef4a3a3f68b3c5138130af9d2b19f2 SHA1: 742391139bc75e4bcde88e4b5801ee61d66fe58c SHA256: 93c855a0f75c3d2c6ac636166f1576ab0755c6e7ca11b341a8aaeeb15ab15ec6 Section: debug Priority: optional Description: debug symbols for quakespasm Build-Ids: cd90afb2dfd244ec194d2590d0a518a8c5ebd440 Package: quakespasm-dbgsym Source: quakespasm Version: 0.94.3+dfsg-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 125 Depends: quakespasm (= 0.94.3+dfsg-1) Filename: amd64/quakespasm-dbgsym_0.94.3+dfsg-1_amd64.deb Size: 34064 MD5sum: adabc88a698089301c28e4da7a42630b SHA1: 966cb6fc3a3c515a8530a4c2f6cf64a75d103238 SHA256: d2c6bb1fcb25c18eae9ef86925b5e5abbff49c1ce4788e513e502733979ab0c4 Section: debug Priority: optional Description: debug symbols for quakespasm Build-Ids: a3e9664cd00435cc6d04b0afdcaf92686857a179