Package: leveldb-doc
Source: leveldb
Version: 1.17-0
Architecture: all
Maintainer: Alessio Treglia <alessio@debian.org>
Installed-Size: 132
Filename: ./all/leveldb-doc_1.17-0_all.deb
Size: 36572
MD5sum: ebfcfeaebdd683a7b8f85469aca9edc8
SHA1: 27b845093bd32bc2e5c78f2a742b796fbcd90f00
SHA256: e1727bbaa40a91688aef9d66212b647d5d024286954ce1e30f615dea5aacb0b7
Section: doc
Priority: optional
Homepage: http://code.google.com/p/leveldb/
Description: LevelDB documentation
 LevelDB is a fast key-value storage library written at Google that
 provides an ordered mapping from string keys to string values.
 .
 This package provides the developers reference for LevelDB.

Package: libjsoncpp-dev
Source: libjsoncpp
Version: 0.10.2-5
Architecture: amd64
Maintainer: José Luis Segura Lucas <josel.segura@gmx.es>
Installed-Size: 2792
Depends: libjsoncpp0 (= 0.10.2-5)
Filename: ./amd64/libjsoncpp-dev_0.10.2-5_amd64.deb
Size: 545036
MD5sum: f41b9ee1f94a782307f2e8827213d3f9
SHA1: cc802058905614abecc6f34e643e381f8e185f2b
SHA256: 885645bbfc62eae5b3cbc8ccb579433bdbae92a7a42667e3519ba5a31c07aadb
Section: libdevel
Priority: extra
Homepage: https://github.com/open-source-parsers/jsoncpp
Description: library for reading and writing JSON for C++ (devel files)
 This package provides all required developer resources like header-files
 and statically linked version of the library.
 .
 jsoncpp is an implementation of a JSON reader and writer in C++. JSON
 (JavaScript Object Notation) is a lightweight data-interchange format
 that it is easy to parse and redeable for human. It is useful for
 building config files, network communications protocols, etc.
 .
 This library provides following features:
 .
 * High-level data structures for collecting data from JSON.
 * Easy-to-use reader and writer.

Package: libjsoncpp-dev
Source: libjsoncpp
Version: 0.10.2-5
Architecture: i386
Maintainer: José Luis Segura Lucas <josel.segura@gmx.es>
Installed-Size: 1660
Depends: libjsoncpp0 (= 0.10.2-5)
Filename: ./i386/libjsoncpp-dev_0.10.2-5_i386.deb
Size: 478558
MD5sum: 2a40e8371e446f0140ed9220cf1bf1eb
SHA1: 2df9ee62f4366bd6fa9d2d58fbe8ebc3a0277374
SHA256: db44c8dc7c50127826e85a8b24777c7951084eec74895ce5997e8de3bf721a82
Section: libdevel
Priority: extra
Homepage: https://github.com/open-source-parsers/jsoncpp
Description: library for reading and writing JSON for C++ (devel files)
 This package provides all required developer resources like header-files
 and statically linked version of the library.
 .
 jsoncpp is an implementation of a JSON reader and writer in C++. JSON
 (JavaScript Object Notation) is a lightweight data-interchange format
 that it is easy to parse and redeable for human. It is useful for
 building config files, network communications protocols, etc.
 .
 This library provides following features:
 .
 * High-level data structures for collecting data from JSON.
 * Easy-to-use reader and writer.

Package: libjsoncpp0
Source: libjsoncpp
Version: 0.10.2-5
Architecture: amd64
Maintainer: José Luis Segura Lucas <josel.segura@gmx.es>
Installed-Size: 308
Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.2.1)
Suggests: libjsoncpp-dev (= 0.10.2-5), libjsoncpp-doc
Filename: ./amd64/libjsoncpp0_0.10.2-5_amd64.deb
Size: 99246
MD5sum: 967c8cd316f4923ce96c9ddf02362977
SHA1: 6a447f06ca191ba8a52e7e6c123e9ce314c76b74
SHA256: 6189d1ba8895243d12d36fc313876e8a183eb4670fd47d9885336215a2bced54
Section: libs
Priority: extra
Homepage: https://github.com/open-source-parsers/jsoncpp
Description: library for reading and writing JSON for C++
 jsoncpp is an implementation of a JSON reader and writer in C++. JSON
 (JavaScript Object Notation) is a lightweight data-interchange format
 that it is easy to parse and redeable for human. It is useful for
 building config files, network communications protocols, etc.
 .
 This library provides following features:
 .
 * High-level data structures for collecting data from JSON.
 * Easy-to-use reader and writer.

Package: libjsoncpp0
Source: libjsoncpp
Version: 0.10.2-5
Architecture: i386
Maintainer: José Luis Segura Lucas <josel.segura@gmx.es>
Installed-Size: 296
Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.2.1)
Suggests: libjsoncpp-dev (= 0.10.2-5), libjsoncpp-doc
Filename: ./i386/libjsoncpp0_0.10.2-5_i386.deb
Size: 97350
MD5sum: 24505842c25f868171ca7b3d0557e791
SHA1: 644186752523b635a336ef594ec63a4161b24028
SHA256: 9a4c341cc0156c63484701e665c36f05493882f3f9059bc6f34b893cbc2a23b9
Section: libs
Priority: extra
Homepage: https://github.com/open-source-parsers/jsoncpp
Description: library for reading and writing JSON for C++
 jsoncpp is an implementation of a JSON reader and writer in C++. JSON
 (JavaScript Object Notation) is a lightweight data-interchange format
 that it is easy to parse and redeable for human. It is useful for
 building config files, network communications protocols, etc.
 .
 This library provides following features:
 .
 * High-level data structures for collecting data from JSON.
 * Easy-to-use reader and writer.

Package: libjsoncpp0-dbg
Source: libjsoncpp
Version: 0.10.2-5
Architecture: amd64
Maintainer: José Luis Segura Lucas <josel.segura@gmx.es>
Installed-Size: 1056
Depends: libjsoncpp0 (= 0.10.2-5)
Suggests: libjsoncpp-dev (= 0.10.2-5)
Filename: ./amd64/libjsoncpp0-dbg_0.10.2-5_amd64.deb
Size: 298624
MD5sum: 57d1c68b8e4bbc8c865b203082a60627
SHA1: 4a6490934d63fe372fdfdd21babb5cf3275de2de
SHA256: e044cb0414b194a96335eba832742d3869ff6ff84af61e6c94d3541c2aaa7cc8
Section: debug
Priority: extra
Homepage: https://github.com/open-source-parsers/jsoncpp
Description: debugging symbols for libjsoncpp0
 This package contains the debugging symbols for libjsoncpp0.
 .
 jsoncpp is an implementation of a JSON reader and writer in C++. JSON
 (JavaScript Object Notation) is a lightweight data-interchange format
 that it is easy to parse and redeable for human. It is useful for
 building config files, network communications protocols, etc.
 .
 This library provides following features:
 .
 * High-level data structures for collecting data from JSON.
 * Easy-to-use reader and writer.

Package: libjsoncpp0-dbg
Source: libjsoncpp
Version: 0.10.2-5
Architecture: i386
Maintainer: José Luis Segura Lucas <josel.segura@gmx.es>
Installed-Size: 860
Depends: libjsoncpp0 (= 0.10.2-5)
Suggests: libjsoncpp-dev (= 0.10.2-5)
Filename: ./i386/libjsoncpp0-dbg_0.10.2-5_i386.deb
Size: 285450
MD5sum: 4dfe53580d8746ee6e498e123eb1e5bc
SHA1: 6f6b3cfe1ed66a9b015d2f564cc45b261b6970b2
SHA256: 29b489f35b788899595febc1b454deebcb8a7263517ac51ce2cd16f9acc0db97
Section: debug
Priority: extra
Homepage: https://github.com/open-source-parsers/jsoncpp
Description: debugging symbols for libjsoncpp0
 This package contains the debugging symbols for libjsoncpp0.
 .
 jsoncpp is an implementation of a JSON reader and writer in C++. JSON
 (JavaScript Object Notation) is a lightweight data-interchange format
 that it is easy to parse and redeable for human. It is useful for
 building config files, network communications protocols, etc.
 .
 This library provides following features:
 .
 * High-level data structures for collecting data from JSON.
 * Easy-to-use reader and writer.

Package: libleveldb-dbg
Source: leveldb
Version: 1.17-0
Architecture: amd64
Maintainer: Alessio Treglia <alessio@debian.org>
Installed-Size: 2324
Depends: libleveldb1 (= 1.17-0)
Filename: ./amd64/libleveldb-dbg_1.17-0_amd64.deb
Size: 747320
MD5sum: 0ec3ce980cbd1a6890479dd16410adf0
SHA1: ef9e98679632d8f1962844508cc7078fb95d00d0
SHA256: 3cc005e10b9962d267956bfc64ed83cf31aaafef59065c95b2189715d59b749b
Section: debug
Priority: extra
Homepage: http://code.google.com/p/leveldb/
Description: fast key-value storage library (debug symbols)
 LevelDB is a fast key-value storage library written at Google that
 provides an ordered mapping from string keys to string values.
 .
 This package provides the debugging symbols.

Package: libleveldb-dbg
Source: leveldb
Version: 1.17-0
Architecture: i386
Maintainer: Alessio Treglia <alessio@debian.org>
Installed-Size: 1948
Depends: libleveldb1 (= 1.17-0)
Filename: ./i386/libleveldb-dbg_1.17-0_i386.deb
Size: 714828
MD5sum: a4e53b2098c60dbf75330294c15cc747
SHA1: d610240e2b3811f49badd82e7fdcc24fb0af85f3
SHA256: 478657e5480525a792deaf4ceda80392d0e4728977101b67b098a5bfd11dad58
Section: debug
Priority: extra
Homepage: http://code.google.com/p/leveldb/
Description: fast key-value storage library (debug symbols)
 LevelDB is a fast key-value storage library written at Google that
 provides an ordered mapping from string keys to string values.
 .
 This package provides the debugging symbols.

Package: libleveldb-dev
Source: leveldb
Version: 1.17-0
Architecture: amd64
Maintainer: Alessio Treglia <alessio@debian.org>
Installed-Size: 896
Depends: libleveldb1 (= 1.17-0)
Suggests: leveldb-doc (= 1.17-0)
Filename: ./amd64/libleveldb-dev_1.17-0_amd64.deb
Size: 237134
MD5sum: 54aeb8c45b468fc7581fd11cc68ef8f0
SHA1: d7224416a1001106c0158ae5d20384ea671e2572
SHA256: dca88435742bd793c2f5c0aa578c9d27dd1b1bbf5d19b57dba848754b49b2ec3
Section: libdevel
Priority: optional
Homepage: http://code.google.com/p/leveldb/
Description: fast key-value storage library (development files)
 LevelDB is a fast key-value storage library written at Google that
 provides an ordered mapping from string keys to string values.
 .
 This package provides the development files.

Package: libleveldb-dev
Source: leveldb
Version: 1.17-0
Architecture: i386
Maintainer: Alessio Treglia <alessio@debian.org>
Installed-Size: 704
Depends: libleveldb1 (= 1.17-0)
Suggests: leveldb-doc (= 1.17-0)
Filename: ./i386/libleveldb-dev_1.17-0_i386.deb
Size: 224442
MD5sum: e7e7df136c854acb508cba61155403c4
SHA1: 93f1c7e3c8d602baac82e31e180bb86c20b6a8e9
SHA256: 47e137d082e96e3790aa8dfe1a9fbd60827393fce0ad81545c80960da3cabc06
Section: libdevel
Priority: optional
Homepage: http://code.google.com/p/leveldb/
Description: fast key-value storage library (development files)
 LevelDB is a fast key-value storage library written at Google that
 provides an ordered mapping from string keys to string values.
 .
 This package provides the development files.

Package: libleveldb1
Source: leveldb
Version: 1.17-0
Architecture: amd64
Maintainer: Alessio Treglia <alessio@debian.org>
Installed-Size: 408
Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libsnappy1, libstdc++6 (>= 4.1.1)
Filename: ./amd64/libleveldb1_1.17-0_amd64.deb
Size: 158100
MD5sum: ae9afdd26549ddb7f5daa591ade19f7a
SHA1: 0299d53b0c939b14f922c2b3846269d17bc5e267
SHA256: fcbcc52da3a1530b1151261034d221ee6caf4abdb80351042257a9ca97851f1a
Section: libs
Priority: optional
Homepage: http://code.google.com/p/leveldb/
Description: fast key-value storage library
 LevelDB is a fast key-value storage library written at Google that
 provides an ordered mapping from string keys to string values.
 .
 Features:
  * Keys and values are arbitrary byte arrays.
  * Data is stored sorted by key.
  * Callers can provide a custom comparison function to override
    the sort order.
  * The basic operations are Put(key,value), Get(key), Delete(key).
  * Multiple changes can be made in one atomic batch.
  * Users can create a transient snapshot to get a consistent view of
    data.
  * Forward and backward iteration is supported over the data.
  * Data is automatically compressed using the Snappy compression
    library.
  * External activity (file system operations etc.) is relayed through
    a virtual interface so users can customize the operating system
    interactions.
  * Detailed documentation about how to use the library is included with
    the source code.
 .
 Limitations:
  * This is not a SQL database. It does not have a relational data model,
    it does not support SQL queries, and it has no support for indexes.
  * Only a single process (possibly multi-threaded) can access a
    particular database at a time.
  * There is no client-server support builtin to the library.
    An application that needs such support will have to wrap their own
    server around the library.
 .
 This package provides the shared library.

Package: libleveldb1
Source: leveldb
Version: 1.17-0
Architecture: i386
Maintainer: Alessio Treglia <alessio@debian.org>
Installed-Size: 396
Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libsnappy1, libstdc++6 (>= 4.1.1)
Filename: ./i386/libleveldb1_1.17-0_i386.deb
Size: 163430
MD5sum: e867bf35b28464a1f4aece85e134b989
SHA1: 3a0a9bee8d8267e48204588d1a05508dca0cd54b
SHA256: e9aac7c2500207d6497a33a005dc95eb3be29f77ecc1278bb4261920631f9540
Section: libs
Priority: optional
Homepage: http://code.google.com/p/leveldb/
Description: fast key-value storage library
 LevelDB is a fast key-value storage library written at Google that
 provides an ordered mapping from string keys to string values.
 .
 Features:
  * Keys and values are arbitrary byte arrays.
  * Data is stored sorted by key.
  * Callers can provide a custom comparison function to override
    the sort order.
  * The basic operations are Put(key,value), Get(key), Delete(key).
  * Multiple changes can be made in one atomic batch.
  * Users can create a transient snapshot to get a consistent view of
    data.
  * Forward and backward iteration is supported over the data.
  * Data is automatically compressed using the Snappy compression
    library.
  * External activity (file system operations etc.) is relayed through
    a virtual interface so users can customize the operating system
    interactions.
  * Detailed documentation about how to use the library is included with
    the source code.
 .
 Limitations:
  * This is not a SQL database. It does not have a relational data model,
    it does not support SQL queries, and it has no support for indexes.
  * Only a single process (possibly multi-threaded) can access a
    particular database at a time.
  * There is no client-server support builtin to the library.
    An application that needs such support will have to wrap their own
    server around the library.
 .
 This package provides the shared library.

Package: libsnappy-dev
Source: snappy
Version: 1.1.2-4
Architecture: amd64
Maintainer: Steinar H. Gunderson <sesse@debian.org>
Installed-Size: 144
Depends: libsnappy1 (= 1.1.2-4)
Filename: ./amd64/libsnappy-dev_1.1.2-4_amd64.deb
Size: 51656
MD5sum: 73ecce7ac54c31181000d9d6d2141da4
SHA1: 1fe697777c949f65845b2f122fa83de5eab12a3e
SHA256: 82a8a95e1cd59330a98d795105868f230d6358923c8bd6995f1d349b98e5ceeb
Section: libdevel
Priority: extra
Homepage: http://code.google.com/p/snappy/
Description: fast compression/decompression library (development files)
 Snappy is a compression/decompression library. It does not aim for
 maximum compression, or compatibility with any other compression
 library; instead, it aims for very high speeds and reasonable
 compression.
 .
 For instance, compared to the fastest mode of zlib, Snappy
 is an order of magnitude faster for most inputs, but the resulting
 compressed files are anywhere from 20% to 100% bigger. On a single core
 of a Core i7 processor in 64-bit mode, Snappy compresses at about 250
 MB/sec or more and decompresses at about 500 MB/sec or more.
 .
 This package contains the development files required to build programs
 against Snappy.

Package: libsnappy-dev
Source: snappy
Version: 1.1.2-4
Architecture: i386
Maintainer: Steinar H. Gunderson <sesse@debian.org>
Installed-Size: 136
Depends: libsnappy1 (= 1.1.2-4)
Filename: ./i386/libsnappy-dev_1.1.2-4_i386.deb
Size: 52292
MD5sum: 8e0af5ca110b80b6bcb9d0439803c4ae
SHA1: 0511ae4883e62802ec60307223b52fc1fd970ff7
SHA256: 12051891b835329016cfd83a7e9829a1efb9ec0f82e734a51c83f8282b25aa22
Section: libdevel
Priority: extra
Homepage: http://code.google.com/p/snappy/
Description: fast compression/decompression library (development files)
 Snappy is a compression/decompression library. It does not aim for
 maximum compression, or compatibility with any other compression
 library; instead, it aims for very high speeds and reasonable
 compression.
 .
 For instance, compared to the fastest mode of zlib, Snappy
 is an order of magnitude faster for most inputs, but the resulting
 compressed files are anywhere from 20% to 100% bigger. On a single core
 of a Core i7 processor in 64-bit mode, Snappy compresses at about 250
 MB/sec or more and decompresses at about 500 MB/sec or more.
 .
 This package contains the development files required to build programs
 against Snappy.

Package: libsnappy1
Source: snappy
Version: 1.1.2-4
Architecture: amd64
Maintainer: Steinar H. Gunderson <sesse@debian.org>
Installed-Size: 100
Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1)
Filename: ./amd64/libsnappy1_1.1.2-4_amd64.deb
Size: 42468
MD5sum: a0cb580b5eea82d8489743a8c1ca6dfd
SHA1: a41351c000d2da0b3441e5f7559ea2a5446569c9
SHA256: d9eb337370d21b452bdc8c7ab776a2aef5ddcd075beb24dd1982f34e9820a6c6
Section: libs
Priority: extra
Homepage: http://code.google.com/p/snappy/
Description: fast compression/decompression library
 Snappy is a compression/decompression library. It does not aim for
 maximum compression, or compatibility with any other compression
 library; instead, it aims for very high speeds and reasonable
 compression.
 .
 For instance, compared to the fastest mode of zlib, Snappy
 is an order of magnitude faster for most inputs, but the resulting
 compressed files are anywhere from 20% to 100% bigger. On a single core
 of a Core i7 processor in 64-bit mode, Snappy compresses at about 250
 MB/sec or more and decompresses at about 500 MB/sec or more.

Package: libsnappy1
Source: snappy
Version: 1.1.2-4
Architecture: i386
Maintainer: Steinar H. Gunderson <sesse@debian.org>
Installed-Size: 100
Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1)
Filename: ./i386/libsnappy1_1.1.2-4_i386.deb
Size: 42652
MD5sum: ee4a013e01a47ffa187df7175b5480a4
SHA1: 9b8daaf1d6dfb18ec34b8ce6d626e3a19997d10c
SHA256: 7877e5346fd8bd0e8792c236b3323fd26338fee99a56d335cfbe59970ad5a6c4
Section: libs
Priority: extra
Homepage: http://code.google.com/p/snappy/
Description: fast compression/decompression library
 Snappy is a compression/decompression library. It does not aim for
 maximum compression, or compatibility with any other compression
 library; instead, it aims for very high speeds and reasonable
 compression.
 .
 For instance, compared to the fastest mode of zlib, Snappy
 is an order of magnitude faster for most inputs, but the resulting
 compressed files are anywhere from 20% to 100% bigger. On a single core
 of a Core i7 processor in 64-bit mode, Snappy compresses at about 250
 MB/sec or more and decompresses at about 500 MB/sec or more.

Package: mednafen09
Version: 0.9.36.5-1
Architecture: amd64
Maintainer: PICCORO Lenz McKAY <mckaygerhard@gmail.com>
Installed-Size: 10896
Depends: libasound2 (>> 1.0.16), libc6 (>= 2.7-1), libcdio7, libgcc1 (>= 1:4.1.1), libjack0 (>= 0.109.2), libsdl1.2debian (>= 1.2.10-1), libsndfile1, libstdc++6 (>= 4.1.1), zlib1g (>= 1:1.2.0)
Recommends: mednafen08, emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) | shared-mime-info (= 1.3-1vnz1)
Suggests: mednafen-bioses, mednafen-server, mednaffe | mednafenx
Conflicts: vnz-mednafen
Replaces: vnz-mednafen
Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, mednafen, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator
Filename: ./amd64/mednafen09_0.9.36.5-1_amd64.deb
Size: 3419682
MD5sum: 541e8121a08b198a6cbdcca5b173833c
SHA1: ca724f4561e7fd4d30e03398d4b087258e2b42dc
SHA256: 90f61f13a85d25835808ca80b185e46e7fffb41ae192f7a48026c35aaf894a58
Section: otherosfs
Priority: optional
Homepage: http://mednafen.github.io
Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS
 Multiple systems console emulator machine for most 8bit and 16 bit console
 rom games, for massenkoh and VENENUX especialy optimized.
 .
 Mednafen is a command-line driven emulator for many different systems. It
 has full support for OpenGL and SDL graphics, network play, remappable input
 configuration, joystick and keyboard support, save states, game rewinding,
 GSF playback, and screenshots. This is the low performance version, for
 better graphics (but more requeriments) and more powerfully machines see hq version.
 .
 The systems supported by Mednafen are:
    * Atari Lynx (.lnx)
    * GameBoy   (.gb)
    * GameBoy Color  (.gbc)
    * GameBoy Advance  (.gba)
    * Sega Game Gear  (.sgg)
    * Sega Master System  (.sms)
    * NeoGeo Pocket   (.ngp)
    * NeoGeo Pocket Color  (.ngc)
    * Nintendo Famicom  (.nes)
    * Super Nintendo   (.smc)
    * PC Engine, TurboGrafx 16  (.pce)
    * PC-FX, SuperGrafx  (.pcx)
    * Virtual Boy (.nvb)
    * WonderSwan  (.sws)
    * WonderSwan Color  (.swc)
    * Sega Genesis / Mega Drive  (.smd)
    * Sega Saturn  (.ss)
    * Sony PlayStation  (.psx)
 .
 Hardware emulated by Mednafen includes:
    * NES gamepad, Zapper, PowerPad
    * Four-Score, Famicom multiplayer adapter
    * Arkanoid, HyperShot, Space Shadow, Mahjong controllers
    * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World
    * Game Genie
 TV mode of Sega Game Gear are not supported. Arceade and addons harware for
 Sega Master Systems are not yet emulated also.
 .
 U may refer to docs for more information or manpages, there is not need bios
 files for run rom images, only ecxeption by PC Engine CD and Lynx.

Package: mednafen09
Version: 0.9.36.5-1
Architecture: i386
Maintainer: PICCORO Lenz McKAY <mckaygerhard@gmail.com>
Installed-Size: 11092
Depends: libasound2 (>> 1.0.16), libc6 (>= 2.7-1), libcdio7, libgcc1 (>= 1:4.1.1), libjack0 (>= 0.109.2), libsdl1.2debian (>= 1.2.10-1), libsndfile1, libstdc++6 (>= 4.1.1), zlib1g (>= 1:1.2.3.3.dfsg)
Recommends: mednafen08, emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) | shared-mime-info (= 1.3-1vnz1)
Suggests: mednafen-bioses, mednafen-server, mednaffe | mednafenx
Conflicts: vnz-mednafen
Replaces: vnz-mednafen
Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, mednafen, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator
Filename: ./i386/mednafen09_0.9.36.5-1_i386.deb
Size: 3443052
MD5sum: 1494b09ad79ef316e1d99841b3c0862a
SHA1: b31516137ae149b35f8c18bf53474896ff56bc41
SHA256: 2afe316fdd5869b6f07c82d3aff3e21e252db6bd30453a59257051a690b77d9f
Section: otherosfs
Priority: optional
Homepage: http://mednafen.github.io
Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS
 Multiple systems console emulator machine for most 8bit and 16 bit console
 rom games, for massenkoh and VENENUX especialy optimized.
 .
 Mednafen is a command-line driven emulator for many different systems. It
 has full support for OpenGL and SDL graphics, network play, remappable input
 configuration, joystick and keyboard support, save states, game rewinding,
 GSF playback, and screenshots. This is the low performance version, for
 better graphics (but more requeriments) and more powerfully machines see hq version.
 .
 The systems supported by Mednafen are:
    * Atari Lynx (.lnx)
    * GameBoy   (.gb)
    * GameBoy Color  (.gbc)
    * GameBoy Advance  (.gba)
    * Sega Game Gear  (.sgg)
    * Sega Master System  (.sms)
    * NeoGeo Pocket   (.ngp)
    * NeoGeo Pocket Color  (.ngc)
    * Nintendo Famicom  (.nes)
    * Super Nintendo   (.smc)
    * PC Engine, TurboGrafx 16  (.pce)
    * PC-FX, SuperGrafx  (.pcx)
    * Virtual Boy (.nvb)
    * WonderSwan  (.sws)
    * WonderSwan Color  (.swc)
    * Sega Genesis / Mega Drive  (.smd)
    * Sega Saturn  (.ss)
    * Sony PlayStation  (.psx)
 .
 Hardware emulated by Mednafen includes:
    * NES gamepad, Zapper, PowerPad
    * Four-Score, Famicom multiplayer adapter
    * Arkanoid, HyperShot, Space Shadow, Mahjong controllers
    * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World
    * Game Genie
 TV mode of Sega Game Gear are not supported. Arceade and addons harware for
 Sega Master Systems are not yet emulated also.
 .
 U may refer to docs for more information or manpages, there is not need bios
 files for run rom images, only ecxeption by PC Engine CD and Lynx.

Package: quakespasm
Version: 0.90.0-2
Architecture: amd64
Maintainer: PICCORO Lenz McKAY <mckaygerhard@gmail.com>
Installed-Size: 1328
Depends: libc6 (>= 2.7-1), libflac8, libgl1-mesa-glx | libgl1, libmad0 (>= 0.15.1b-3), libmikmod2 (>= 3.1.10), libsdl1.2debian (>= 1.2.10-1), libvorbisfile3
Suggests: quake, quake-armagon, quake-disolution, quake-music-pack
Provides: quake-engine, quake-engine-lanserver
Filename: ./amd64/quakespasm_0.90.0-2_amd64.deb
Size: 517654
MD5sum: 52c8d6b1a9bdd8c1c9f2def2cd259cfc
SHA1: ccdba306b44816112f8a6c9b6670454961122158
SHA256: b95a82719188eff73d21729c688c8f633d7e886bcdd5a3b64d884cfe165180c1
Section: games
Priority: optional
Homepage: http://quakespasm.sourceforge.net/
Description: Quake 1 engine for iD software's Quake 3d game
 QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the
 popular FitzQuake. It includes some new features, important fixes,
 and aims for portability and correctness.
 .
 This engine has focused on singleplayer mode gaming. The mayor
 improvement are music custom loading either from cd only and
 differents audio driver loadings throught DSL, also comes with
 graphics features niceities like shaders and lighting.
 .
 The main difference over original engines are the loading on the fly
 of mods games and the external playback (usefully if not has the cd
 audio disc of the game).
 .
 Use this package with any of the quake-* packages for venenux.

Package: quakespasm
Version: 0.90.0-2
Architecture: i386
Maintainer: PICCORO Lenz McKAY <mckaygerhard@gmail.com>
Installed-Size: 1232
Depends: libc6 (>= 2.7-1), libflac8, libgl1-mesa-glx | libgl1, libmad0 (>= 0.15.1b-3), libmikmod2 (>= 3.1.10), libsdl1.2debian (>= 1.2.10-1), libvorbisfile3
Suggests: quake, quake-armagon, quake-disolution, quake-music-pack
Provides: quake-engine, quake-engine-lanserver
Filename: ./i386/quakespasm_0.90.0-2_i386.deb
Size: 452106
MD5sum: fc787c38effc10fbaafdc89e0e762259
SHA1: 96a9e735f0b6cce6e03318d2641b9336d01dd7ff
SHA256: cdf6826f80a398a82780c54a8538e04fc8a05d2172acf5a1a56a0d1478c68c51
Section: games
Priority: optional
Homepage: http://quakespasm.sourceforge.net/
Description: Quake 1 engine for iD software's Quake 3d game
 QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the
 popular FitzQuake. It includes some new features, important fixes,
 and aims for portability and correctness.
 .
 This engine has focused on singleplayer mode gaming. The mayor
 improvement are music custom loading either from cd only and
 differents audio driver loadings throught DSL, also comes with
 graphics features niceities like shaders and lighting.
 .
 The main difference over original engines are the loading on the fly
 of mods games and the external playback (usefully if not has the cd
 audio disc of the game).
 .
 Use this package with any of the quake-* packages for venenux.

Package: quakespasm-dbg
Source: quakespasm
Version: 0.90.0-2
Architecture: amd64
Maintainer: PICCORO Lenz McKAY <mckaygerhard@gmail.com>
Installed-Size: 1668
Depends: quakespasm (= 0.90.0-2)
Filename: ./amd64/quakespasm-dbg_0.90.0-2_amd64.deb
Size: 585612
MD5sum: 889ea10bee996a475c7260ba9613075a
SHA1: 58d5bef4923881e5d97ee39d739cb1ed824ec105
SHA256: a596f609b755e5dcfb1ce7d2fbab13b46f58d11d6b9c644c2857c00d27fda72e
Section: debug
Priority: extra
Homepage: http://quakespasm.sourceforge.net/
Description: engine for iD software's Quake - debug symbols
 QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the
 popular FitzQuake.
 .
 This package contains debug symbols, which can be used to debug QuakeSpasm
 if it crashes.

Package: quakespasm-dbg
Source: quakespasm
Version: 0.90.0-2
Architecture: i386
Maintainer: PICCORO Lenz McKAY <mckaygerhard@gmail.com>
Installed-Size: 1780
Depends: quakespasm (= 0.90.0-2)
Filename: ./i386/quakespasm-dbg_0.90.0-2_i386.deb
Size: 714954
MD5sum: 57ad6f8cef2876cb7c865781055dcfe6
SHA1: 27e6f946691ea878c2a1419b015b72d8d1f892ac
SHA256: ddc67aea5e8750524c16e9668c1f1dc7321475308581076b5b98ccc8367d818f
Section: debug
Priority: extra
Homepage: http://quakespasm.sourceforge.net/
Description: engine for iD software's Quake - debug symbols
 QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the
 popular FitzQuake.
 .
 This package contains debug symbols, which can be used to debug QuakeSpasm
 if it crashes.