Namespaces |
namespace | gnash |
| Anonymous namespace for callbacks, local functions, event handlers etc.
|
namespace | gnash::renderer |
namespace | gnash::renderer::openvg |
Defines |
#define | GNASH_IMAGE_QUALITY VG_IMAGE_QUALITY_FASTER |
#define | GNASH_RENDER_QUALITY VG_RENDERING_QUALITY_FASTER |
#define | MAX_POINTS (4096) |
#define | MAX_SEG (256) |
Typedefs |
typedef std::vector
< geometry::Range2d< int > > | gnash::ClipBounds |
typedef std::vector< const Path * > | gnash::renderer::openvg::PathPtrVec |
Functions |
void | gnash::renderer::openvg::startpath (VGPath path, const int x, const int y) |
void | gnash::renderer::openvg::closepath (VGPath path) |
void | gnash::renderer::openvg::preparepath (VGPath path, const std::vector< Edge > &edges, const float &anchor_x, const float &anchor_y) |
template<typename C , typename T , typename R , typename A > |
void | gnash::renderer::openvg::for_each (C &container, R(T::*pmf)(const A &), const A &arg) |
DSOEXPORT Renderer * | gnash::renderer::openvg::create_handler (const char *) |