Classes | Namespaces | Typedefs | Functions

OpenVGRenderer.h File Reference

#include <EGL/egl.h>
#include <vector>
#include <list>
#include <boost/scoped_array.hpp>
#include <boost/scoped_ptr.hpp>
#include "Geometry.h"
#include "Renderer.h"
#include "GnashDevice.h"
#include "CachedBitmap.h"
#include "FillStyle.h"
#include <VG/vgu.h>
#include <VG/openvg.h>
#include "openvg/OpenVGBitmap.h"
#include "egl/eglDevice.h"

Go to the source code of this file.

Classes

class  gnash::renderer::openvg::Renderer_ovg

Namespaces

namespace  gnash
 

Anonymous namespace for callbacks, local functions, event handlers etc.


namespace  gnash::renderer
namespace  gnash::renderer::openvg

Typedefs

typedef std::vector< const Path * > gnash::renderer::openvg::PathRefs
typedef std::vector< Path > gnash::renderer::openvg::PathVec
typedef std::vector
< geometry::Range2d< int > > 
gnash::renderer::openvg::ClipBounds

Functions

DSOEXPORT Renderer * gnash::renderer::openvg::create_handler (const char *)