collada.scene.ExtraNode¶
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class
collada.scene.
ExtraNode
(xmlnode)¶ Bases:
collada.scene.SceneNode
Represents extra information in a scene, as defined in a collada <extra> tag.
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__init__
(xmlnode)¶ Create an extra node which stores arbitrary xml
Parameters: xmlnode – Should be an ElementTree instance of tag type <extra>
Methods
__init__
(xmlnode)Create an extra node which stores arbitrary xml load
(node)objects
(tipo[, matrix])Iterate through all objects under this node that match tipo. save
()Put all the data to the internal xml node (xmlnode) so it can be serialized. -
xmlnode
= None¶ ElementTree representation of the extra node.
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objects
(tipo, matrix=None)¶ Iterate through all objects under this node that match tipo. The objects will be bound and transformed via the scene transformations.
Parameters: - tipo (str) – A string for the desired object type. This can be one of ‘geometry’, ‘camera’, ‘light’, or ‘controller’.
- matrix (numpy.matrix) – An optional transformation matrix
Return type: generator that yields the type specified
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save
()¶ Put all the data to the internal xml node (xmlnode) so it can be serialized.
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