wfut
0.2.4
A client side C++ implementation of WFUT (WorldForge Update Tool).
header.h
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// This file may be redistributed and modified only under the terms of
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// the GNU Lesser General Public License (See COPYING for details).
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// Copyright (C) 2005 - 2007 Simon Goodall
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#ifndef LIBWFUT_HEADER_H
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#define LIBWFUT_HEADER_H 1
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// This file defines the various bits that is needed to build a DLL
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#define EXTERN extern
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#if defined (_WIN32)
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#define WINDOWS_BUILD 1
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#endif
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#if defined(WINDOWS_BUILD) && false
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#ifdef BUILD_LIBWFUT_DLL
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#define LIBWFUTAPI EXTERN __declspec(dllexport)
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#else
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#define LIBWFUTAPI EXTERN __declspec(dllimport)
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#endif
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#else
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#define LIBWFUTAPI EXTERN
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#endif
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#endif // LIBWFUT_HEADER
src
libwfut
header.h
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