void render(SDL_Renderer *renderer)
Definition: main.c:22
SDL
2.0
|
Go to the source code of this file.
Macros | |
#define | SCREEN_WIDTH 320 |
#define | SCREEN_HEIGHT 480 |
Functions | |
int | randomInt (int min, int max) |
void | render (SDL_Renderer *renderer) |
int | main (int argc, char *argv[]) |
int main | ( | int | argc, |
char * | argv[] | ||
) |
Definition at line 52 of file main.c.
References done, NULL, render(), renderer, SCREEN_HEIGHT, SCREEN_WIDTH, SDL_CreateRenderer, SDL_CreateWindow, SDL_Delay, SDL_Init, SDL_INIT_VIDEO, SDL_PollEvent, SDL_Quit, SDL_QUIT, SDL_WINDOW_OPENGL, and SDL_Event::type.
int randomInt | ( | int | min, |
int | max | ||
) |
void render | ( | SDL_Renderer * | renderer | ) |
Definition at line 22 of file main.c.
References SDL_Rect::h, randomInt(), rect, SCREEN_HEIGHT, SCREEN_WIDTH, SDL_RenderClear, SDL_RenderFillRect, SDL_RenderPresent, SDL_SetRenderDrawColor, SDL_Rect::w, SDL_Rect::x, and SDL_Rect::y.
Referenced by main().