SDL
2.0
|
Go to the source code of this file.
Functions | |
int | randomInt (int min, int max) |
float | randomFloat (float min, float max) |
void | fatalError (const char *string) |
double | updateDeltaTime (void) |
void fatalError | ( | const char * | string | ) |
Definition at line 32 of file common.c.
References NULL, SDL_GetError, SDL_MESSAGEBOX_ERROR, and SDL_ShowSimpleMessageBox.
Referenced by initializeTexture(), initializeTextures(), loadSound(), and main().
float randomFloat | ( | float | min, |
float | max | ||
) |
Definition at line 26 of file common.c.
Referenced by explodeEmitter(), initializeHappyFaces(), and spawnTrailFromEmitter().
int randomInt | ( | int | min, |
int | max | ||
) |
double updateDeltaTime | ( | void | ) |
Definition at line 42 of file common.c.
References prevTime, SDL_GetPerformanceCounter, and SDL_GetPerformanceFrequency().
Referenced by main().