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irr::scene::CDynamicMeshBuffer Member List

This is the complete list of members for irr::scene::CDynamicMeshBuffer, including all inherited members.

append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices)irr::scene::IDynamicMeshBufferinlinevirtual
append(const IMeshBuffer *const other)irr::scene::IDynamicMeshBufferinlinevirtual
BoundingBoxirr::scene::CDynamicMeshBuffer
CDynamicMeshBuffer(video::E_VERTEX_TYPE vertexType, video::E_INDEX_TYPE indexType)irr::scene::CDynamicMeshBufferinline
drop() const irr::IReferenceCountedinline
getBoundingBox() const irr::scene::CDynamicMeshBufferinlinevirtual
getChangedID_Index() const irr::scene::IDynamicMeshBufferinlinevirtual
getChangedID_Vertex() const irr::scene::IDynamicMeshBufferinlinevirtual
getDebugName() const irr::IReferenceCountedinline
getHardwareMappingHint_Index() const irr::scene::IDynamicMeshBufferinlinevirtual
getHardwareMappingHint_Vertex() const irr::scene::IDynamicMeshBufferinlinevirtual
getIndexBuffer() const irr::scene::CDynamicMeshBufferinlinevirtual
getIndexCount() const irr::scene::IDynamicMeshBufferinlinevirtual
getIndexType() const irr::scene::IDynamicMeshBufferinlinevirtual
getIndices() const irr::scene::IDynamicMeshBufferinlinevirtual
getIndices()irr::scene::IDynamicMeshBufferinlinevirtual
getMaterial() const irr::scene::CDynamicMeshBufferinlinevirtual
getMaterial()irr::scene::CDynamicMeshBufferinlinevirtual
getNormal(u32 i) const irr::scene::IDynamicMeshBufferinlinevirtual
getNormal(u32 i)irr::scene::IDynamicMeshBufferinlinevirtual
getPosition(u32 i) const irr::scene::IDynamicMeshBufferinlinevirtual
getPosition(u32 i)irr::scene::IDynamicMeshBufferinlinevirtual
getReferenceCount() const irr::IReferenceCountedinline
getTCoords(u32 i) const irr::scene::IDynamicMeshBufferinlinevirtual
getTCoords(u32 i)irr::scene::IDynamicMeshBufferinlinevirtual
getVertexBuffer() const irr::scene::CDynamicMeshBufferinlinevirtual
getVertexCount() const irr::scene::IDynamicMeshBufferinlinevirtual
getVertexType() const irr::scene::IDynamicMeshBufferinlinevirtual
getVertices() const irr::scene::IDynamicMeshBufferinlinevirtual
getVertices()irr::scene::IDynamicMeshBufferinlinevirtual
grab() const irr::IReferenceCountedinline
IReferenceCounted()irr::IReferenceCountedinline
Materialirr::scene::CDynamicMeshBuffer
recalculateBoundingBox()irr::scene::CDynamicMeshBufferinlinevirtual
setBoundingBox(const core::aabbox3df &box)irr::scene::CDynamicMeshBufferinlinevirtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX)irr::scene::IDynamicMeshBufferinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX)irr::scene::IDynamicMeshBufferinlinevirtual
setIndexBuffer(IIndexBuffer *newIndexBuffer)irr::scene::CDynamicMeshBufferinlinevirtual
setVertexBuffer(IVertexBuffer *newVertexBuffer)irr::scene::CDynamicMeshBufferinlinevirtual
~CDynamicMeshBuffer()irr::scene::CDynamicMeshBufferinlinevirtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual