Package: cute3dscapture Version: 1.3.1-83.1 Architecture: i386 Maintainer: gRuFtY Installed-Size: 27 Depends: libc6 (>= 2.4), libgcc1 (>= 1:3.0), libsfml-graphics2.4 (>= 2), libsfml-system2.4, libsfml-window2.4, libstdc++6 (>= 4.1.1), libusb-1.0-0 (>= 2:1.0.8) Filename: ./i386/cute3dscapture_1.3.1-83.1_i386.deb Size: 6698 MD5sum: 2866a71f6fedc2a342e096b235a6add1 SHA1: 4f2f4d23ed19bb68e1525bc9b7546b2dd2cfd226 SHA256: 051468f4fc93450658e515db2d163af7cbdec40d7a793c3757d3ace45335f99e Section: games Description: A software used to capture Nintendo 3DS modded with a capture board by http://3dscapture.com Package: cute3dscapture Version: 1.3.1-83.1 Architecture: amd64 Maintainer: gRuFtY Installed-Size: 27 Depends: libc6 (>= 2.4), libgcc1 (>= 1:3.0), libsfml-graphics2.4 (>= 2), libsfml-system2.4, libsfml-window2.4, libstdc++6 (>= 4.1.1), libusb-1.0-0 (>= 2:1.0.8) Filename: ./amd64/cute3dscapture_1.3.1-83.1_amd64.deb Size: 6582 MD5sum: acd87aa383cd454e56d4cd2384176e1c SHA1: 7924370586483b9387141519e2b18b4f74fc25e1 SHA256: b2c3249557b5cbbbae188c39109cf74c8014e6ff1cc8af6650a55778ae1338bb Section: games Description: A software used to capture Nintendo 3DS modded with a capture board by http://3dscapture.com Package: cutedscapture Version: 1.0.1-36.1 Architecture: i386 Maintainer: gRuFtY Installed-Size: 7 Depends: libsfml-graphics2.4 (>= 2), libusb-1.0-0 (>= 1) Filename: ./i386/cutedscapture_1.0.1-36.1_i386.deb Size: 1120 MD5sum: f3aa5bba802be6594dba72ae3e7ce309 SHA1: 3d3c9616f260ec0ab3e3700d6a5fb7ea40fe58d5 SHA256: 44d4d9d083fe8759d223a0ab3929e0203273a1754dd6600364fb553a4c7b7971 Section: games Description: A software used to capture Nintendo DS modded with a capture board by http://3dscapture.com Package: cutedscapture Version: 1.0.1-36.1 Architecture: amd64 Maintainer: gRuFtY Installed-Size: 7 Depends: libsfml-graphics2.4 (>= 2), libusb-1.0-0 (>= 1) Filename: ./amd64/cutedscapture_1.0.1-36.1_amd64.deb Size: 1122 MD5sum: c2106bf461233641f97ae345cf3af125 SHA1: aa34f8abae7e9d1c8b3816072d24806ee2e6b187 SHA256: 3388b8befd16b91bf34a4c0f7d36ecc4590531d7d22cd7406e71649a8a1b394f Section: games Description: A software used to capture Nintendo DS modded with a capture board by http://3dscapture.com Package: libopenal-data Source: openal-soft Version: 1:1.14-4ubuntu1 Architecture: all Maintainer: Ubuntu Developers Installed-Size: 28 Breaks: libopenal1 (<< 1:1.13-3) Replaces: libopenal1 (<< 1:1.13-3) Filename: ./all/libopenal-data_1.14-4ubuntu1_all.deb Size: 10750 MD5sum: d2ccc3b47d8107cdcc8944e73cd3c22e SHA1: f285731cb450c0e4f6e64e817f04da0ff45745d6 SHA256: 92da16822cbec52a6d147c5ed4283f98c950dc17cc2100e305c51db52d55dfa1 Section: libs Priority: optional Multi-Arch: foreign Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs data files used by the OpenAL Soft shared library. Original-Maintainer: Debian Games Team Package: libopenal-dev Source: openal-soft Version: 1:1.14-4ubuntu1 Architecture: i386 Maintainer: Ubuntu Developers Installed-Size: 137 Depends: libopenal1 (= 1:1.14-4ubuntu1) Filename: ./i386/libopenal-dev_1.14-4ubuntu1_i386.deb Size: 22718 MD5sum: ea3172f0a75a1d61cccfddd7cba764c2 SHA1: 9ef1d5ec12c2508d3148d5ae7b40adc9b072e34b SHA256: 01e419f36cb2f97681fb94178b6bfd67656d73ae5846d54261a63be6a19c79b3 Section: libdevel Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package contains the files necessary for development. Original-Maintainer: Debian Games Team Package: libopenal-dev Source: openal-soft Version: 1:1.14-4ubuntu1 Architecture: amd64 Maintainer: Ubuntu Developers Installed-Size: 137 Depends: libopenal1 (= 1:1.14-4ubuntu1) Filename: ./amd64/libopenal-dev_1.14-4ubuntu1_amd64.deb Size: 22728 MD5sum: 2bf58b77b483f421530ac412c25b9f9d SHA1: e1c42275509bb0a487c86075c98e8b65b96c16d8 SHA256: 133d40b06caec0a393a74e6c63f9c393f6eecc369a98217c1752a1feb303290d Section: libdevel Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package contains the files necessary for development. Original-Maintainer: Debian Games Team Package: libopenal1 Source: openal-soft Version: 1:1.14-4ubuntu1 Architecture: i386 Maintainer: Ubuntu Developers Installed-Size: 391 Depends: libopenal-data (= 1:1.14-4ubuntu1), libc6 (>= 2.4) Recommends: libasound2 (>= 1.0.16), libpulse0 (>= 0.99.1) Suggests: libportaudio2 (>= 19+svn20101113), libsndio6.1 (>= 1.1.0) Filename: ./i386/libopenal1_1.14-4ubuntu1_i386.deb Size: 164770 MD5sum: c14de7d79c9a381791ac9820434b5444 SHA1: 8cdd5884f7dc1192beeb8077fa4fa394a3a33011 SHA256: 1fe362a39d159abd7672e1dc42d146fbfea0010f92561b9ccf4f9b8bbf49b0a3 Section: libs Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Original-Maintainer: Debian Games Team Package: libopenal1 Source: openal-soft Version: 1:1.14-4ubuntu1 Architecture: amd64 Maintainer: Ubuntu Developers Installed-Size: 384 Depends: libopenal-data (= 1:1.14-4ubuntu1), libc6 (>= 2.14) Recommends: libasound2 (>= 1.0.16), libpulse0 (>= 0.99.1) Suggests: libportaudio2 (>= 19+svn20101113), libsndio6.1 (>= 1.1.0) Filename: ./amd64/libopenal1_1.14-4ubuntu1_amd64.deb Size: 164144 MD5sum: a1caa0aa7f749fcc0d6b0a7ccfc77c42 SHA1: 43238987a8b0d458750fbf87bfa6a60d5f80957b SHA256: 8150ff9aa6626cccafca07d310358c3505696950574e284c132fc0f143b6b563 Section: libs Priority: optional Multi-Arch: same Homepage: http://kcat.strangesoft.net/openal.html Description: Software implementation of the OpenAL API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Original-Maintainer: Debian Games Team