rotated_look 600 src/view/NetworkViewer.cpp Vec3f rotated_look = rotation * look; rotated_look 601 src/view/NetworkViewer.cpp rotated_look.normalize(); rotated_look 602 src/view/NetworkViewer.cpp _set_transformation(index, center - rotated_look * distance ,center, rotated_up); rotated_look 616 src/view/NetworkViewer.cpp Vec3f rotated_look = rotation * look; rotated_look 617 src/view/NetworkViewer.cpp rotated_look.normalize(); rotated_look 618 src/view/NetworkViewer.cpp _set_transformation(index, center - rotated_look * distance ,center, up);