center             42 include/mesh/CylinderMesh.hpp     operator()( Vec3f        center
center             54 include/mesh/CylinderMesh.hpp     operator()( Vec3f        center
center             37 include/mesh/SphereMesh.hpp     operator()( Vec3f        center
center             44 include/mesh/SphereMesh.hpp     operator()( Vec3f        center
center            131 include/view/NetworkViewer.hpp                        , osg::Vec3d  & center
center            141 include/view/NetworkViewer.hpp                        , const osg::Vec3d & center
center            125 src/mesh/CylinderMesh.cpp CylinderMesh::operator()( Vec3f        center
center            211 src/mesh/CylinderMesh.cpp         (*vertices)[i + 2 * points] = (*vertices)[i] = rotate * temp_vertex + center;
center            221 src/mesh/CylinderMesh.cpp         (*vertices)[j + 2 * points] = (*vertices)[j] = rotate * temp_vertex + center;
center            249 src/mesh/CylinderMesh.cpp CylinderMesh::operator()( Vec3f        center
center            261 src/mesh/CylinderMesh.cpp     operator()( center
center            284 src/mesh/CylinderMesh.cpp     Vec3f center( (upper[0] + lower[0]) / 2.0
center            298 src/mesh/CylinderMesh.cpp     operator()( center
center            118 src/mesh/SphereMesh.cpp SphereMesh::operator()( Vec3f        center
center            125 src/mesh/SphereMesh.cpp     operator()( center
center            135 src/mesh/SphereMesh.cpp SphereMesh::operator()( Vec3f        center
center            157 src/mesh/SphereMesh.cpp                         return vertex * radius + center;
center            451 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            456 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            457 src/view/NetworkViewer.cpp     _set_transformation(index, eye + look * distance_delta, center + look * distance_delta, up);
center            464 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            469 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            470 src/view/NetworkViewer.cpp     _set_transformation(index, eye - look * distance_delta, center - look * distance_delta, up);
center            477 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            482 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            483 src/view/NetworkViewer.cpp     _set_transformation(index, eye + side * distance_delta, center + side * distance_delta, up);
center            490 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            495 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            496 src/view/NetworkViewer.cpp     _set_transformation(index, eye - side * distance_delta, center - side * distance_delta, up);
center            503 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            508 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            509 src/view/NetworkViewer.cpp     _set_transformation(index, eye - up * distance_delta, center - up * distance_delta, up);
center            516 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            521 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            522 src/view/NetworkViewer.cpp     _set_transformation(index, eye + up * distance_delta, center + up * distance_delta, up);
center            529 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            534 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            535 src/view/NetworkViewer.cpp     _set_transformation(index, eye + look * factor * distance, center, up);
center            541 src/view/NetworkViewer.cpp                                            , osg::Vec3d  & center
center            550 src/view/NetworkViewer.cpp     manipulator -> getTransformation(eye, center, up);
center            552 src/view/NetworkViewer.cpp     look = center - eye;
center            561 src/view/NetworkViewer.cpp                                            , const osg::Vec3d & center
center            567 src/view/NetworkViewer.cpp     manipulator -> setTransformation(eye, center, up);
center            574 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            579 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            583 src/view/NetworkViewer.cpp     _set_transformation(index, eye, center, rotated_up);
center            591 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            596 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            602 src/view/NetworkViewer.cpp     _set_transformation(index, center - rotated_look * distance ,center, rotated_up);
center            609 src/view/NetworkViewer.cpp     osg::Vec3d center;
center            614 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
center            618 src/view/NetworkViewer.cpp     _set_transformation(index, center - rotated_look * distance ,center, up);