eye               130 include/view/NetworkViewer.hpp                        ,  osg::Vec3d  & eye
eye               140 include/view/NetworkViewer.hpp                        , const osg::Vec3d & eye
eye               450 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               456 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               457 src/view/NetworkViewer.cpp     _set_transformation(index, eye + look * distance_delta, center + look * distance_delta, up);
eye               463 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               469 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               470 src/view/NetworkViewer.cpp     _set_transformation(index, eye - look * distance_delta, center - look * distance_delta, up);
eye               476 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               482 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               483 src/view/NetworkViewer.cpp     _set_transformation(index, eye + side * distance_delta, center + side * distance_delta, up);
eye               489 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               495 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               496 src/view/NetworkViewer.cpp     _set_transformation(index, eye - side * distance_delta, center - side * distance_delta, up);
eye               502 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               508 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               509 src/view/NetworkViewer.cpp     _set_transformation(index, eye - up * distance_delta, center - up * distance_delta, up);
eye               515 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               521 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               522 src/view/NetworkViewer.cpp     _set_transformation(index, eye + up * distance_delta, center + up * distance_delta, up);
eye               528 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               534 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               535 src/view/NetworkViewer.cpp     _set_transformation(index, eye + look * factor * distance, center, up);
eye               540 src/view/NetworkViewer.cpp                                            , osg::Vec3d  & eye
eye               550 src/view/NetworkViewer.cpp     manipulator -> getTransformation(eye, center, up);
eye               552 src/view/NetworkViewer.cpp     look = center - eye;
eye               560 src/view/NetworkViewer.cpp                                            , const osg::Vec3d & eye
eye               567 src/view/NetworkViewer.cpp     manipulator -> setTransformation(eye, center, up);
eye               573 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               579 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               583 src/view/NetworkViewer.cpp     _set_transformation(index, eye, center, rotated_up);
eye               590 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               596 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);
eye               608 src/view/NetworkViewer.cpp     osg::Vec3d eye;
eye               614 src/view/NetworkViewer.cpp     _get_transformation(index, eye, center, distance, up, look, side);