eye 130 include/view/NetworkViewer.hpp , osg::Vec3d & eye eye 140 include/view/NetworkViewer.hpp , const osg::Vec3d & eye eye 450 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 456 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 457 src/view/NetworkViewer.cpp _set_transformation(index, eye + look * distance_delta, center + look * distance_delta, up); eye 463 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 469 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 470 src/view/NetworkViewer.cpp _set_transformation(index, eye - look * distance_delta, center - look * distance_delta, up); eye 476 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 482 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 483 src/view/NetworkViewer.cpp _set_transformation(index, eye + side * distance_delta, center + side * distance_delta, up); eye 489 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 495 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 496 src/view/NetworkViewer.cpp _set_transformation(index, eye - side * distance_delta, center - side * distance_delta, up); eye 502 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 508 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 509 src/view/NetworkViewer.cpp _set_transformation(index, eye - up * distance_delta, center - up * distance_delta, up); eye 515 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 521 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 522 src/view/NetworkViewer.cpp _set_transformation(index, eye + up * distance_delta, center + up * distance_delta, up); eye 528 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 534 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 535 src/view/NetworkViewer.cpp _set_transformation(index, eye + look * factor * distance, center, up); eye 540 src/view/NetworkViewer.cpp , osg::Vec3d & eye eye 550 src/view/NetworkViewer.cpp manipulator -> getTransformation(eye, center, up); eye 552 src/view/NetworkViewer.cpp look = center - eye; eye 560 src/view/NetworkViewer.cpp , const osg::Vec3d & eye eye 567 src/view/NetworkViewer.cpp manipulator -> setTransformation(eye, center, up); eye 573 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 579 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 583 src/view/NetworkViewer.cpp _set_transformation(index, eye, center, rotated_up); eye 590 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 596 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side); eye 608 src/view/NetworkViewer.cpp osg::Vec3d eye; eye 614 src/view/NetworkViewer.cpp _get_transformation(index, eye, center, distance, up, look, side);