x 36 include/view/NetworkViewer.hpp add_view( int x x 37 src/mesh/CylinderMesh.cpp float x, y; x 48 src/mesh/CylinderMesh.cpp x = cos(theta); x 54 src/mesh/CylinderMesh.cpp (*vertices)[i] = Vec3f(x, y, 0.5f); x 55 src/mesh/CylinderMesh.cpp (*vertices)[i + points] = Vec3f(x, y, -0.5f); x 56 src/mesh/CylinderMesh.cpp (*vertices)[i + 2 * points] = Vec3f(x, y, 0.5f); x 57 src/mesh/CylinderMesh.cpp (*vertices)[i + 3 * points] = Vec3f(x, y, -0.5f); x 61 src/mesh/CylinderMesh.cpp (*normals)[i] = Vec3f(x,y,0.0f); x 62 src/mesh/CylinderMesh.cpp (*normals)[i + points] = Vec3f(x,y,0.0f); x 119 src/mesh/CylinderMesh.cpp float det = vector1.x() * vector2.y() - vector1.y() * vector2.x(); x 12 src/view/NetworkViewer.cpp , _graphics_window( new osgViewer::GraphicsWindowEmbedded( this->x() x 179 src/view/NetworkViewer.cpp add_view( parent_viewport -> x() + new_parent_width x 184 src/view/NetworkViewer.cpp parent_camera->setViewport( parent_viewport -> x() x 213 src/view/NetworkViewer.cpp add_view( parent_viewport -> x() x 224 src/view/NetworkViewer.cpp parent_camera->setViewport( parent_viewport -> x() x 243 src/view/NetworkViewer.cpp NetworkViewer::add_view( int x x 253 src/view/NetworkViewer.cpp camera->setViewport(x, y, width, height ); x 312 src/view/NetworkViewer.cpp this->getEventQueue() -> windowResize( this->x(), this->y(), width, height ); x 313 src/view/NetworkViewer.cpp _graphics_window -> resized( this->x(), this->y(), width, height ); x 634 src/view/NetworkViewer.cpp this->getEventQueue()->mouseMotion( static_cast<float>( event->x() ) x 662 src/view/NetworkViewer.cpp this->getEventQueue()->mouseButtonPress( static_cast<float>( event->x() ) x 692 src/view/NetworkViewer.cpp this->getEventQueue()->mouseButtonRelease( static_cast<float>( event->x() )