makeRotate 158 src/mesh/CylinderMesh.cpp rotate.makeRotate(parent, osg::Vec3f(0.0f, 0.0f, 1.0f)); makeRotate 203 src/mesh/CylinderMesh.cpp rotate.makeRotate(osg::Vec3f(0.0f, 0.0f, 1.0f), direction);