makeRotate        158 src/mesh/CylinderMesh.cpp     rotate.makeRotate(parent, osg::Vec3f(0.0f, 0.0f, 1.0f));
makeRotate        203 src/mesh/CylinderMesh.cpp     rotate.makeRotate(osg::Vec3f(0.0f, 0.0f, 1.0f), direction);