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1 #ifndef __CONSTANTS_HPP__
2 #define __CONSTANTS_HPP__
3
4 const osg::Node::NodeMask NODE_SHOW_MASK = 0xffffffff;
5 const osg::Node::NodeMask NODE_HIDE_MASK = 0xfffffff0;
6
7 const unsigned int CYLINDRICAL_NEURON_POINTS = 10;
8 const unsigned int SPHERICAL_NEURON_POINTS = 10;
9 const unsigned int CYLINDRICAL_COMPARTMENT_POINTS = 10;
10 const unsigned int SPHERICAL_COMPARTMENT_POINTS = 10;
11 const unsigned int CYLINDRICAL_VOXEL_POINTS = 10;
12 const unsigned int SPHERICAL_VOXEL_POINTS = 10;
13
14 const osg::Vec4f CYLINDRICAL_NEURON_COLOR = osg::Vec4f(0.0f, 1.0f, 0.0f, 1.0f); //green
15 const osg::Vec4f SPHERICAL_NEURON_COLOR = osg::Vec4f(0.0f, 0.0f, 1.0f, 1.0f); //blue
16 const osg::Vec4f CYLINDRICAL_COMPARTMENT_COLOR = osg::Vec4f(1.0f, 0.5f, 0.0f, 0.5f); //orange
17 const osg::Vec4f SPHERICAL_COMPARTMENT_COLOR = osg::Vec4f(0.5f, 0.0f, 1.0f, 0.5f); //violet
18 const osg::Vec4f CYLINDRICAL_VOXEL_COLOR = osg::Vec4f(0.0f, 1.0f, 1.0f, 0.5f); //yellow
19 const osg::Vec4f SPHERICAL_VOXEL_COLOR = osg::Vec4f(1.0f, 0.0f, 0.0f, 0.9f); //red
20
21
22 // const osg::Vec4f RED
23 // const osg::Vec4f GREEN
24 // const osg::Vec4f BLUE
25 // const osg::Vec4f CYAN
26 // const osg::Vec4f MAGENTA
27 // const osg::Vec4f YELLOW
28 // const osg::Vec4f ORANGE
29 // const osg::Vec4f VIOLET
30
31 #endif /* __CONSTANTS_HPP__ */