rotated_up 581 src/view/NetworkViewer.cpp Vec3f rotated_up = rotation * up; rotated_up 582 src/view/NetworkViewer.cpp rotated_up.normalize(); rotated_up 583 src/view/NetworkViewer.cpp _set_transformation(index, eye, center, rotated_up); rotated_up 598 src/view/NetworkViewer.cpp Vec3f rotated_up = rotation * up; rotated_up 599 src/view/NetworkViewer.cpp rotated_up.normalize(); rotated_up 602 src/view/NetworkViewer.cpp _set_transformation(index, center - rotated_look * distance ,center, rotated_up);