rotated_up        581 src/view/NetworkViewer.cpp     Vec3f rotated_up = rotation * up;
rotated_up        582 src/view/NetworkViewer.cpp     rotated_up.normalize();
rotated_up        583 src/view/NetworkViewer.cpp     _set_transformation(index, eye, center, rotated_up);
rotated_up        598 src/view/NetworkViewer.cpp     Vec3f rotated_up = rotation * up;
rotated_up        599 src/view/NetworkViewer.cpp     rotated_up.normalize();
rotated_up        602 src/view/NetworkViewer.cpp     _set_transformation(index, center - rotated_look * distance ,center, rotated_up);