rotated_look      600 src/view/NetworkViewer.cpp     Vec3f rotated_look = rotation * look;
rotated_look      601 src/view/NetworkViewer.cpp     rotated_look.normalize();
rotated_look      602 src/view/NetworkViewer.cpp     _set_transformation(index, center - rotated_look * distance ,center, rotated_up);
rotated_look      616 src/view/NetworkViewer.cpp     Vec3f rotated_look = rotation * look;
rotated_look      617 src/view/NetworkViewer.cpp     rotated_look.normalize();
rotated_look      618 src/view/NetworkViewer.cpp     _set_transformation(index, center - rotated_look * distance ,center, up);