1 #ifndef _SPHERE_MESH_HPP_
2 #define _SPHERE_MESH_HPP_
5 #include <osg/Geometry>
8 #include <osg/ShapeDrawable>
10 #include <osgViewer/Viewer>
11 #include <osgGA/TrackballManipulator>
12 #include <osgViewer/ViewerEventHandlers>
13 #include <osgUtil/Optimizer>
14 #include <osgUtil/SmoothingVisitor>
23 #include <unordered_map>
37 operator()( Vec3f center
44 operator()( Vec3f center
53 unordered_map<
unsigned int
54 ,
const tuple<
const Vec3Array * const
55 ,
const DrawElementsUShort * const
56 ,
const Vec3Array *
const
60 const tuple<
const Vec3Array * const
61 ,
const DrawElementsUShort * const
62 ,
const Vec3Array *
const
64 unit(
unsigned int points = 10);
Definition: SphereMesh.hpp:30