31 #ifndef OPENSHOT_HUE_EFFECT_H 32 #define OPENSHOT_HUE_EFFECT_H 34 #include "../EffectBase.h" 40 #include "../KeyFrame.h" 56 void init_effect_details();
79 std::shared_ptr<Frame>
GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
82 std::string
Json()
const override;
83 void SetJson(
const std::string value);
89 std::string
PropertiesJSON(int64_t requested_frame)
const override;
Keyframe hue
Shift the hue coordinates (left or right)
This abstract class is the base class, used by all effects in libopenshot.
std::string PropertiesJSON(int64_t requested_frame) const override
Hue()
Blank constructor, useful when using Json to load the effect properties.
std::shared_ptr< Frame > GetFrame(std::shared_ptr< Frame > frame, int64_t frame_number)
This method is required for all derived classes of EffectBase, and returns a modified openshot::Frame...
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
This class shifts the hue of an image, and can be animated with openshot::Keyframe curves over time...
Json::Value JsonValue() const override
Generate Json::Value for this object.
std::string Json() const override
Get and Set JSON methods.
void SetJson(const std::string value)
Load JSON string into this object.
This namespace is the default namespace for all code in the openshot library.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time...