31 #ifndef OPENSHOT_WAVE_EFFECT_H 32 #define OPENSHOT_WAVE_EFFECT_H 34 #include "../EffectBase.h" 40 #include "../KeyFrame.h" 58 void init_effect_details();
88 std::shared_ptr<Frame>
GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
91 std::string
Json()
const override;
92 void SetJson(
const std::string value);
98 std::string
PropertiesJSON(int64_t requested_frame)
const override;
std::string PropertiesJSON(int64_t requested_frame) const override
This abstract class is the base class, used by all effects in libopenshot.
void SetJson(const std::string value)
Load JSON string into this object.
std::string Json() const override
Get and Set JSON methods.
Wave()
Blank constructor, useful when using Json to load the effect properties.
Keyframe wavelength
The length of the wave.
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
std::shared_ptr< Frame > GetFrame(std::shared_ptr< Frame > frame, int64_t frame_number)
This method is required for all derived classes of EffectBase, and returns a modified openshot::Frame...
Json::Value JsonValue() const override
Generate Json::Value for this object.
This namespace is the default namespace for all code in the openshot library.
Keyframe speed_y
Speed of the wave on the Y-axis.
This class distorts an image using a wave pattern.
Keyframe shift_x
Amount to shift X-axis.
Keyframe amplitude
The height of the wave.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time...
Keyframe multiplier
Amount to multiply the wave (make it bigger)