OpenShot Library | libopenshot-audio  0.2.0
juce::LambdaThread Member List

This is the complete list of members for juce::LambdaThread, including all inherited members.

addListener(Listener *)juce::Thread
currentThreadShouldExit()juce::Threadstatic
fn (defined in juce::LambdaThread)juce::LambdaThread
getCurrentThread()juce::Threadstatic
getCurrentThreadId()juce::Threadstatic
getThreadId() const noexceptjuce::Thread
getThreadName() const noexceptjuce::Threadinline
initialiseJUCE(void *jniEnv, void *jContext)juce::Threadstatic
isThreadRunning() constjuce::Thread
LambdaThread(std::function< void()> f) (defined in juce::LambdaThread)juce::LambdaThreadinline
launch(std::function< void()> functionToRun)juce::Threadstatic
notify() constjuce::Thread
realtimeAudioPriority enum value (defined in juce::Thread)juce::Thread
removeListener(Listener *)juce::Thread
run() overridejuce::LambdaThreadinlinevirtual
setAffinityMask(uint32 affinityMask)juce::Thread
setCurrentThreadAffinityMask(uint32 affinityMask)juce::Threadstatic
setCurrentThreadName(const String &newThreadName)juce::Threadstatic
setCurrentThreadPriority(int priority)juce::Threadstatic
setPriority(int priority)juce::Thread
signalThreadShouldExit()juce::Thread
sleep(int milliseconds)juce::Threadstatic
startThread()juce::Thread
startThread(int priority)juce::Thread
stopThread(int timeOutMilliseconds)juce::Thread
Thread(const String &threadName, size_t threadStackSize=0)juce::Threadexplicit
ThreadID typedefjuce::Thread
threadShouldExit() constjuce::Thread
wait(int timeOutMilliseconds) constjuce::Thread
waitForThreadToExit(int timeOutMilliseconds) constjuce::Thread
yield()juce::Threadstatic
~Thread()juce::Threadvirtual