Package: leveldb-doc Source: leveldb Version: 1.17-0 Architecture: all Maintainer: Alessio Treglia Installed-Size: 132 Filename: ./all/leveldb-doc_1.17-0_all.deb Size: 36572 MD5sum: ebfcfeaebdd683a7b8f85469aca9edc8 SHA1: 27b845093bd32bc2e5c78f2a742b796fbcd90f00 SHA256: e1727bbaa40a91688aef9d66212b647d5d024286954ce1e30f615dea5aacb0b7 Section: doc Priority: optional Homepage: http://code.google.com/p/leveldb/ Description: LevelDB documentation LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. . This package provides the developers reference for LevelDB. Package: libjsoncpp-dev Source: libjsoncpp Version: 0.10.2-5 Architecture: amd64 Maintainer: José Luis Segura Lucas Installed-Size: 2792 Depends: libjsoncpp0 (= 0.10.2-5) Filename: ./amd64/libjsoncpp-dev_0.10.2-5_amd64.deb Size: 545036 MD5sum: f41b9ee1f94a782307f2e8827213d3f9 SHA1: cc802058905614abecc6f34e643e381f8e185f2b SHA256: 885645bbfc62eae5b3cbc8ccb579433bdbae92a7a42667e3519ba5a31c07aadb Section: libdevel Priority: extra Homepage: https://github.com/open-source-parsers/jsoncpp Description: library for reading and writing JSON for C++ (devel files) This package provides all required developer resources like header-files and statically linked version of the library. . jsoncpp is an implementation of a JSON reader and writer in C++. JSON (JavaScript Object Notation) is a lightweight data-interchange format that it is easy to parse and redeable for human. It is useful for building config files, network communications protocols, etc. . This library provides following features: . * High-level data structures for collecting data from JSON. * Easy-to-use reader and writer. Package: libjsoncpp-dev Source: libjsoncpp Version: 0.10.2-5 Architecture: i386 Maintainer: José Luis Segura Lucas Installed-Size: 1660 Depends: libjsoncpp0 (= 0.10.2-5) Filename: ./i386/libjsoncpp-dev_0.10.2-5_i386.deb Size: 478558 MD5sum: 2a40e8371e446f0140ed9220cf1bf1eb SHA1: 2df9ee62f4366bd6fa9d2d58fbe8ebc3a0277374 SHA256: db44c8dc7c50127826e85a8b24777c7951084eec74895ce5997e8de3bf721a82 Section: libdevel Priority: extra Homepage: https://github.com/open-source-parsers/jsoncpp Description: library for reading and writing JSON for C++ (devel files) This package provides all required developer resources like header-files and statically linked version of the library. . jsoncpp is an implementation of a JSON reader and writer in C++. JSON (JavaScript Object Notation) is a lightweight data-interchange format that it is easy to parse and redeable for human. It is useful for building config files, network communications protocols, etc. . This library provides following features: . * High-level data structures for collecting data from JSON. * Easy-to-use reader and writer. Package: libjsoncpp0 Source: libjsoncpp Version: 0.10.2-5 Architecture: amd64 Maintainer: José Luis Segura Lucas Installed-Size: 308 Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.2.1) Suggests: libjsoncpp-dev (= 0.10.2-5), libjsoncpp-doc Filename: ./amd64/libjsoncpp0_0.10.2-5_amd64.deb Size: 99246 MD5sum: 967c8cd316f4923ce96c9ddf02362977 SHA1: 6a447f06ca191ba8a52e7e6c123e9ce314c76b74 SHA256: 6189d1ba8895243d12d36fc313876e8a183eb4670fd47d9885336215a2bced54 Section: libs Priority: extra Homepage: https://github.com/open-source-parsers/jsoncpp Description: library for reading and writing JSON for C++ jsoncpp is an implementation of a JSON reader and writer in C++. JSON (JavaScript Object Notation) is a lightweight data-interchange format that it is easy to parse and redeable for human. It is useful for building config files, network communications protocols, etc. . This library provides following features: . * High-level data structures for collecting data from JSON. * Easy-to-use reader and writer. Package: libjsoncpp0 Source: libjsoncpp Version: 0.10.2-5 Architecture: i386 Maintainer: José Luis Segura Lucas Installed-Size: 296 Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.2.1) Suggests: libjsoncpp-dev (= 0.10.2-5), libjsoncpp-doc Filename: ./i386/libjsoncpp0_0.10.2-5_i386.deb Size: 97350 MD5sum: 24505842c25f868171ca7b3d0557e791 SHA1: 644186752523b635a336ef594ec63a4161b24028 SHA256: 9a4c341cc0156c63484701e665c36f05493882f3f9059bc6f34b893cbc2a23b9 Section: libs Priority: extra Homepage: https://github.com/open-source-parsers/jsoncpp Description: library for reading and writing JSON for C++ jsoncpp is an implementation of a JSON reader and writer in C++. JSON (JavaScript Object Notation) is a lightweight data-interchange format that it is easy to parse and redeable for human. It is useful for building config files, network communications protocols, etc. . This library provides following features: . * High-level data structures for collecting data from JSON. * Easy-to-use reader and writer. Package: libjsoncpp0-dbg Source: libjsoncpp Version: 0.10.2-5 Architecture: amd64 Maintainer: José Luis Segura Lucas Installed-Size: 1056 Depends: libjsoncpp0 (= 0.10.2-5) Suggests: libjsoncpp-dev (= 0.10.2-5) Filename: ./amd64/libjsoncpp0-dbg_0.10.2-5_amd64.deb Size: 298624 MD5sum: 57d1c68b8e4bbc8c865b203082a60627 SHA1: 4a6490934d63fe372fdfdd21babb5cf3275de2de SHA256: e044cb0414b194a96335eba832742d3869ff6ff84af61e6c94d3541c2aaa7cc8 Section: debug Priority: extra Homepage: https://github.com/open-source-parsers/jsoncpp Description: debugging symbols for libjsoncpp0 This package contains the debugging symbols for libjsoncpp0. . jsoncpp is an implementation of a JSON reader and writer in C++. JSON (JavaScript Object Notation) is a lightweight data-interchange format that it is easy to parse and redeable for human. It is useful for building config files, network communications protocols, etc. . This library provides following features: . * High-level data structures for collecting data from JSON. * Easy-to-use reader and writer. Package: libjsoncpp0-dbg Source: libjsoncpp Version: 0.10.2-5 Architecture: i386 Maintainer: José Luis Segura Lucas Installed-Size: 860 Depends: libjsoncpp0 (= 0.10.2-5) Suggests: libjsoncpp-dev (= 0.10.2-5) Filename: ./i386/libjsoncpp0-dbg_0.10.2-5_i386.deb Size: 285450 MD5sum: 4dfe53580d8746ee6e498e123eb1e5bc SHA1: 6f6b3cfe1ed66a9b015d2f564cc45b261b6970b2 SHA256: 29b489f35b788899595febc1b454deebcb8a7263517ac51ce2cd16f9acc0db97 Section: debug Priority: extra Homepage: https://github.com/open-source-parsers/jsoncpp Description: debugging symbols for libjsoncpp0 This package contains the debugging symbols for libjsoncpp0. . jsoncpp is an implementation of a JSON reader and writer in C++. JSON (JavaScript Object Notation) is a lightweight data-interchange format that it is easy to parse and redeable for human. It is useful for building config files, network communications protocols, etc. . This library provides following features: . * High-level data structures for collecting data from JSON. * Easy-to-use reader and writer. Package: libleveldb-dbg Source: leveldb Version: 1.17-0 Architecture: amd64 Maintainer: Alessio Treglia Installed-Size: 2324 Depends: libleveldb1 (= 1.17-0) Filename: ./amd64/libleveldb-dbg_1.17-0_amd64.deb Size: 747320 MD5sum: 0ec3ce980cbd1a6890479dd16410adf0 SHA1: ef9e98679632d8f1962844508cc7078fb95d00d0 SHA256: 3cc005e10b9962d267956bfc64ed83cf31aaafef59065c95b2189715d59b749b Section: debug Priority: extra Homepage: http://code.google.com/p/leveldb/ Description: fast key-value storage library (debug symbols) LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. . This package provides the debugging symbols. Package: libleveldb-dbg Source: leveldb Version: 1.17-0 Architecture: i386 Maintainer: Alessio Treglia Installed-Size: 1948 Depends: libleveldb1 (= 1.17-0) Filename: ./i386/libleveldb-dbg_1.17-0_i386.deb Size: 714828 MD5sum: a4e53b2098c60dbf75330294c15cc747 SHA1: d610240e2b3811f49badd82e7fdcc24fb0af85f3 SHA256: 478657e5480525a792deaf4ceda80392d0e4728977101b67b098a5bfd11dad58 Section: debug Priority: extra Homepage: http://code.google.com/p/leveldb/ Description: fast key-value storage library (debug symbols) LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. . This package provides the debugging symbols. Package: libleveldb-dev Source: leveldb Version: 1.17-0 Architecture: amd64 Maintainer: Alessio Treglia Installed-Size: 896 Depends: libleveldb1 (= 1.17-0) Suggests: leveldb-doc (= 1.17-0) Filename: ./amd64/libleveldb-dev_1.17-0_amd64.deb Size: 237134 MD5sum: 54aeb8c45b468fc7581fd11cc68ef8f0 SHA1: d7224416a1001106c0158ae5d20384ea671e2572 SHA256: dca88435742bd793c2f5c0aa578c9d27dd1b1bbf5d19b57dba848754b49b2ec3 Section: libdevel Priority: optional Homepage: http://code.google.com/p/leveldb/ Description: fast key-value storage library (development files) LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. . This package provides the development files. Package: libleveldb-dev Source: leveldb Version: 1.17-0 Architecture: i386 Maintainer: Alessio Treglia Installed-Size: 704 Depends: libleveldb1 (= 1.17-0) Suggests: leveldb-doc (= 1.17-0) Filename: ./i386/libleveldb-dev_1.17-0_i386.deb Size: 224442 MD5sum: e7e7df136c854acb508cba61155403c4 SHA1: 93f1c7e3c8d602baac82e31e180bb86c20b6a8e9 SHA256: 47e137d082e96e3790aa8dfe1a9fbd60827393fce0ad81545c80960da3cabc06 Section: libdevel Priority: optional Homepage: http://code.google.com/p/leveldb/ Description: fast key-value storage library (development files) LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. . This package provides the development files. Package: libleveldb1 Source: leveldb Version: 1.17-0 Architecture: amd64 Maintainer: Alessio Treglia Installed-Size: 408 Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libsnappy1, libstdc++6 (>= 4.1.1) Filename: ./amd64/libleveldb1_1.17-0_amd64.deb Size: 158100 MD5sum: ae9afdd26549ddb7f5daa591ade19f7a SHA1: 0299d53b0c939b14f922c2b3846269d17bc5e267 SHA256: fcbcc52da3a1530b1151261034d221ee6caf4abdb80351042257a9ca97851f1a Section: libs Priority: optional Homepage: http://code.google.com/p/leveldb/ Description: fast key-value storage library LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. . Features: * Keys and values are arbitrary byte arrays. * Data is stored sorted by key. * Callers can provide a custom comparison function to override the sort order. * The basic operations are Put(key,value), Get(key), Delete(key). * Multiple changes can be made in one atomic batch. * Users can create a transient snapshot to get a consistent view of data. * Forward and backward iteration is supported over the data. * Data is automatically compressed using the Snappy compression library. * External activity (file system operations etc.) is relayed through a virtual interface so users can customize the operating system interactions. * Detailed documentation about how to use the library is included with the source code. . Limitations: * This is not a SQL database. It does not have a relational data model, it does not support SQL queries, and it has no support for indexes. * Only a single process (possibly multi-threaded) can access a particular database at a time. * There is no client-server support builtin to the library. An application that needs such support will have to wrap their own server around the library. . This package provides the shared library. Package: libleveldb1 Source: leveldb Version: 1.17-0 Architecture: i386 Maintainer: Alessio Treglia Installed-Size: 396 Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libsnappy1, libstdc++6 (>= 4.1.1) Filename: ./i386/libleveldb1_1.17-0_i386.deb Size: 163430 MD5sum: e867bf35b28464a1f4aece85e134b989 SHA1: 3a0a9bee8d8267e48204588d1a05508dca0cd54b SHA256: e9aac7c2500207d6497a33a005dc95eb3be29f77ecc1278bb4261920631f9540 Section: libs Priority: optional Homepage: http://code.google.com/p/leveldb/ Description: fast key-value storage library LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values. . Features: * Keys and values are arbitrary byte arrays. * Data is stored sorted by key. * Callers can provide a custom comparison function to override the sort order. * The basic operations are Put(key,value), Get(key), Delete(key). * Multiple changes can be made in one atomic batch. * Users can create a transient snapshot to get a consistent view of data. * Forward and backward iteration is supported over the data. * Data is automatically compressed using the Snappy compression library. * External activity (file system operations etc.) is relayed through a virtual interface so users can customize the operating system interactions. * Detailed documentation about how to use the library is included with the source code. . Limitations: * This is not a SQL database. It does not have a relational data model, it does not support SQL queries, and it has no support for indexes. * Only a single process (possibly multi-threaded) can access a particular database at a time. * There is no client-server support builtin to the library. An application that needs such support will have to wrap their own server around the library. . This package provides the shared library. Package: libsnappy-dev Source: snappy Version: 1.1.2-4 Architecture: amd64 Maintainer: Steinar H. Gunderson Installed-Size: 144 Depends: libsnappy1 (= 1.1.2-4) Filename: ./amd64/libsnappy-dev_1.1.2-4_amd64.deb Size: 51656 MD5sum: 73ecce7ac54c31181000d9d6d2141da4 SHA1: 1fe697777c949f65845b2f122fa83de5eab12a3e SHA256: 82a8a95e1cd59330a98d795105868f230d6358923c8bd6995f1d349b98e5ceeb Section: libdevel Priority: extra Homepage: http://code.google.com/p/snappy/ Description: fast compression/decompression library (development files) Snappy is a compression/decompression library. It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression. . For instance, compared to the fastest mode of zlib, Snappy is an order of magnitude faster for most inputs, but the resulting compressed files are anywhere from 20% to 100% bigger. On a single core of a Core i7 processor in 64-bit mode, Snappy compresses at about 250 MB/sec or more and decompresses at about 500 MB/sec or more. . This package contains the development files required to build programs against Snappy. Package: libsnappy-dev Source: snappy Version: 1.1.2-4 Architecture: i386 Maintainer: Steinar H. Gunderson Installed-Size: 136 Depends: libsnappy1 (= 1.1.2-4) Filename: ./i386/libsnappy-dev_1.1.2-4_i386.deb Size: 52292 MD5sum: 8e0af5ca110b80b6bcb9d0439803c4ae SHA1: 0511ae4883e62802ec60307223b52fc1fd970ff7 SHA256: 12051891b835329016cfd83a7e9829a1efb9ec0f82e734a51c83f8282b25aa22 Section: libdevel Priority: extra Homepage: http://code.google.com/p/snappy/ Description: fast compression/decompression library (development files) Snappy is a compression/decompression library. It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression. . For instance, compared to the fastest mode of zlib, Snappy is an order of magnitude faster for most inputs, but the resulting compressed files are anywhere from 20% to 100% bigger. On a single core of a Core i7 processor in 64-bit mode, Snappy compresses at about 250 MB/sec or more and decompresses at about 500 MB/sec or more. . This package contains the development files required to build programs against Snappy. Package: libsnappy1 Source: snappy Version: 1.1.2-4 Architecture: amd64 Maintainer: Steinar H. Gunderson Installed-Size: 100 Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1) Filename: ./amd64/libsnappy1_1.1.2-4_amd64.deb Size: 42468 MD5sum: a0cb580b5eea82d8489743a8c1ca6dfd SHA1: a41351c000d2da0b3441e5f7559ea2a5446569c9 SHA256: d9eb337370d21b452bdc8c7ab776a2aef5ddcd075beb24dd1982f34e9820a6c6 Section: libs Priority: extra Homepage: http://code.google.com/p/snappy/ Description: fast compression/decompression library Snappy is a compression/decompression library. It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression. . For instance, compared to the fastest mode of zlib, Snappy is an order of magnitude faster for most inputs, but the resulting compressed files are anywhere from 20% to 100% bigger. On a single core of a Core i7 processor in 64-bit mode, Snappy compresses at about 250 MB/sec or more and decompresses at about 500 MB/sec or more. Package: libsnappy1 Source: snappy Version: 1.1.2-4 Architecture: i386 Maintainer: Steinar H. Gunderson Installed-Size: 100 Depends: libc6 (>= 2.7-1), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1) Filename: ./i386/libsnappy1_1.1.2-4_i386.deb Size: 42652 MD5sum: ee4a013e01a47ffa187df7175b5480a4 SHA1: 9b8daaf1d6dfb18ec34b8ce6d626e3a19997d10c SHA256: 7877e5346fd8bd0e8792c236b3323fd26338fee99a56d335cfbe59970ad5a6c4 Section: libs Priority: extra Homepage: http://code.google.com/p/snappy/ Description: fast compression/decompression library Snappy is a compression/decompression library. It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression. . For instance, compared to the fastest mode of zlib, Snappy is an order of magnitude faster for most inputs, but the resulting compressed files are anywhere from 20% to 100% bigger. On a single core of a Core i7 processor in 64-bit mode, Snappy compresses at about 250 MB/sec or more and decompresses at about 500 MB/sec or more. Package: mednafen09 Version: 0.9.36.5-1 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 10896 Depends: libasound2 (>> 1.0.16), libc6 (>= 2.7-1), libcdio7, libgcc1 (>= 1:4.1.1), libjack0 (>= 0.109.2), libsdl1.2debian (>= 1.2.10-1), libsndfile1, libstdc++6 (>= 4.1.1), zlib1g (>= 1:1.2.0) Recommends: mednafen08, emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) | shared-mime-info (= 1.3-1vnz1) Suggests: mednafen-bioses, mednafen-server, mednaffe | mednafenx Conflicts: vnz-mednafen Replaces: vnz-mednafen Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, mednafen, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: ./amd64/mednafen09_0.9.36.5-1_amd64.deb Size: 3419682 MD5sum: 541e8121a08b198a6cbdcca5b173833c SHA1: ca724f4561e7fd4d30e03398d4b087258e2b42dc SHA256: 90f61f13a85d25835808ca80b185e46e7fffb41ae192f7a48026c35aaf894a58 Section: otherosfs Priority: optional Homepage: http://mednafen.github.io Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. . Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. This is the low performance version, for better graphics (but more requeriments) and more powerfully machines see hq version. . The systems supported by Mednafen are: * Atari Lynx (.lnx) * GameBoy (.gb) * GameBoy Color (.gbc) * GameBoy Advance (.gba) * Sega Game Gear (.sgg) * Sega Master System (.sms) * NeoGeo Pocket (.ngp) * NeoGeo Pocket Color (.ngc) * Nintendo Famicom (.nes) * Super Nintendo (.smc) * PC Engine, TurboGrafx 16 (.pce) * PC-FX, SuperGrafx (.pcx) * Virtual Boy (.nvb) * WonderSwan (.sws) * WonderSwan Color (.swc) * Sega Genesis / Mega Drive (.smd) * Sega Saturn (.ss) * Sony PlayStation (.psx) . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie TV mode of Sega Game Gear are not supported. Arceade and addons harware for Sega Master Systems are not yet emulated also. . U may refer to docs for more information or manpages, there is not need bios files for run rom images, only ecxeption by PC Engine CD and Lynx. Package: mednafen09 Version: 0.9.36.5-1 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 11092 Depends: libasound2 (>> 1.0.16), libc6 (>= 2.7-1), libcdio7, libgcc1 (>= 1:4.1.1), libjack0 (>= 0.109.2), libsdl1.2debian (>= 1.2.10-1), libsndfile1, libstdc++6 (>= 4.1.1), zlib1g (>= 1:1.2.3.3.dfsg) Recommends: mednafen08, emulators-launchers-essencials, mime-support, shared-mime-info (= 0.71-4vnz1) | shared-mime-info (= 0.90-1vnz1) | shared-mime-info (= 1.3-1vnz1) Suggests: mednafen-bioses, mednafen-server, mednaffe | mednafenx Conflicts: vnz-mednafen Replaces: vnz-mednafen Provides: gba-emulator, gbc-emulator, genesis-emulator, gg-emulator, lnx-emulator, lynx-emulator, mednafen, nes-emulator, ngc-emulator, ngp-emulator, pce-emulator, psx-emulator, sega-emulator, sgg-emulator, smd-emulator, sms-emulator, wsc-emulator Filename: ./i386/mednafen09_0.9.36.5-1_i386.deb Size: 3443052 MD5sum: 1494b09ad79ef316e1d99841b3c0862a SHA1: b31516137ae149b35f8c18bf53474896ff56bc41 SHA256: 2afe316fdd5869b6f07c82d3aff3e21e252db6bd30453a59257051a690b77d9f Section: otherosfs Priority: optional Homepage: http://mednafen.github.io Description: massenkoh multi emulator : NES, GBA, SNES, GBC, PSX, WSC, PCE, GG, SMS, NGP, LNX, SS Multiple systems console emulator machine for most 8bit and 16 bit console rom games, for massenkoh and VENENUX especialy optimized. . Mednafen is a command-line driven emulator for many different systems. It has full support for OpenGL and SDL graphics, network play, remappable input configuration, joystick and keyboard support, save states, game rewinding, GSF playback, and screenshots. This is the low performance version, for better graphics (but more requeriments) and more powerfully machines see hq version. . The systems supported by Mednafen are: * Atari Lynx (.lnx) * GameBoy (.gb) * GameBoy Color (.gbc) * GameBoy Advance (.gba) * Sega Game Gear (.sgg) * Sega Master System (.sms) * NeoGeo Pocket (.ngp) * NeoGeo Pocket Color (.ngc) * Nintendo Famicom (.nes) * Super Nintendo (.smc) * PC Engine, TurboGrafx 16 (.pce) * PC-FX, SuperGrafx (.pcx) * Virtual Boy (.nvb) * WonderSwan (.sws) * WonderSwan Color (.swc) * Sega Genesis / Mega Drive (.smd) * Sega Saturn (.ss) * Sony PlayStation (.psx) . Hardware emulated by Mednafen includes: * NES gamepad, Zapper, PowerPad * Four-Score, Famicom multiplayer adapter * Arkanoid, HyperShot, Space Shadow, Mahjong controllers * Oeka Kids tablet, Quiz King buzzers, Family Trainer, Barcode World * Game Genie TV mode of Sega Game Gear are not supported. Arceade and addons harware for Sega Master Systems are not yet emulated also. . U may refer to docs for more information or manpages, there is not need bios files for run rom images, only ecxeption by PC Engine CD and Lynx. Package: quakespasm Version: 0.90.0-2 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 1328 Depends: libc6 (>= 2.7-1), libflac8, libgl1-mesa-glx | libgl1, libmad0 (>= 0.15.1b-3), libmikmod2 (>= 3.1.10), libsdl1.2debian (>= 1.2.10-1), libvorbisfile3 Suggests: quake, quake-armagon, quake-disolution, quake-music-pack Provides: quake-engine, quake-engine-lanserver Filename: ./amd64/quakespasm_0.90.0-2_amd64.deb Size: 517654 MD5sum: 52c8d6b1a9bdd8c1c9f2def2cd259cfc SHA1: ccdba306b44816112f8a6c9b6670454961122158 SHA256: b95a82719188eff73d21729c688c8f633d7e886bcdd5a3b64d884cfe165180c1 Section: games Priority: optional Homepage: http://quakespasm.sourceforge.net/ Description: Quake 1 engine for iD software's Quake 3d game QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and correctness. . This engine has focused on singleplayer mode gaming. The mayor improvement are music custom loading either from cd only and differents audio driver loadings throught DSL, also comes with graphics features niceities like shaders and lighting. . The main difference over original engines are the loading on the fly of mods games and the external playback (usefully if not has the cd audio disc of the game). . Use this package with any of the quake-* packages for venenux. Package: quakespasm Version: 0.90.0-2 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 1232 Depends: libc6 (>= 2.7-1), libflac8, libgl1-mesa-glx | libgl1, libmad0 (>= 0.15.1b-3), libmikmod2 (>= 3.1.10), libsdl1.2debian (>= 1.2.10-1), libvorbisfile3 Suggests: quake, quake-armagon, quake-disolution, quake-music-pack Provides: quake-engine, quake-engine-lanserver Filename: ./i386/quakespasm_0.90.0-2_i386.deb Size: 452106 MD5sum: fc787c38effc10fbaafdc89e0e762259 SHA1: 96a9e735f0b6cce6e03318d2641b9336d01dd7ff SHA256: cdf6826f80a398a82780c54a8538e04fc8a05d2172acf5a1a56a0d1478c68c51 Section: games Priority: optional Homepage: http://quakespasm.sourceforge.net/ Description: Quake 1 engine for iD software's Quake 3d game QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and correctness. . This engine has focused on singleplayer mode gaming. The mayor improvement are music custom loading either from cd only and differents audio driver loadings throught DSL, also comes with graphics features niceities like shaders and lighting. . The main difference over original engines are the loading on the fly of mods games and the external playback (usefully if not has the cd audio disc of the game). . Use this package with any of the quake-* packages for venenux. Package: quakespasm-dbg Source: quakespasm Version: 0.90.0-2 Architecture: amd64 Maintainer: PICCORO Lenz McKAY Installed-Size: 1668 Depends: quakespasm (= 0.90.0-2) Filename: ./amd64/quakespasm-dbg_0.90.0-2_amd64.deb Size: 585612 MD5sum: 889ea10bee996a475c7260ba9613075a SHA1: 58d5bef4923881e5d97ee39d739cb1ed824ec105 SHA256: a596f609b755e5dcfb1ce7d2fbab13b46f58d11d6b9c644c2857c00d27fda72e Section: debug Priority: extra Homepage: http://quakespasm.sourceforge.net/ Description: engine for iD software's Quake - debug symbols QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. . This package contains debug symbols, which can be used to debug QuakeSpasm if it crashes. Package: quakespasm-dbg Source: quakespasm Version: 0.90.0-2 Architecture: i386 Maintainer: PICCORO Lenz McKAY Installed-Size: 1780 Depends: quakespasm (= 0.90.0-2) Filename: ./i386/quakespasm-dbg_0.90.0-2_i386.deb Size: 714954 MD5sum: 57ad6f8cef2876cb7c865781055dcfe6 SHA1: 27e6f946691ea878c2a1419b015b72d8d1f892ac SHA256: ddc67aea5e8750524c16e9668c1f1dc7321475308581076b5b98ccc8367d818f Section: debug Priority: extra Homepage: http://quakespasm.sourceforge.net/ Description: engine for iD software's Quake - debug symbols QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. . This package contains debug symbols, which can be used to debug QuakeSpasm if it crashes.