/* ----------------------------------------------------------------------------- * * (c) The GHC Team, 2009 * * RTS Object Linker * * Do not #include this file directly: #include "Rts.h" instead. * * To understand the structure of the RTS headers, see the wiki: * https://gitlab.haskell.org/ghc/ghc/wikis/commentary/source-tree/includes * * ---------------------------------------------------------------------------*/ #pragma once #if defined(mingw32_HOST_OS) typedef wchar_t pathchar; #define PATH_FMT "ls" #else typedef char pathchar; #define PATH_FMT "s" #endif /* Initialize the object linker. Equivalent to initLinker_(1). */ void initLinker (void); /* Initialize the object linker. * The retain_cafs argument is: * * non-zero => Retain CAFs unconditionally in linked Haskell code. * Note that this prevents any code from being unloaded. * It should not be necessary unless you are GHCi or * hs-plugins, which needs to be able call any function * in the compiled code. * * zero => Do not retain CAFs. Everything reachable from foreign * exports will be retained, due to the StablePtrs * created by the module initialisation code. unloadObj * frees these StablePtrs, which will allow the CAFs to * be GC'd and the code to be removed. */ void initLinker_ (int retain_cafs); /* insert a symbol in the hash table */ HsInt insertSymbol(pathchar* obj_name, char* key, void* data); /* lookup a symbol in the hash table */ void *lookupSymbol( char *lbl ); /* See Linker.c Note [runtime-linker-phases] */ typedef enum { OBJECT_LOADED, OBJECT_NEEDED, OBJECT_RESOLVED, OBJECT_UNLOADED, OBJECT_DONT_RESOLVE, OBJECT_NOT_LOADED /* The object was either never loaded or has been fully unloaded */ } OStatus; /* check object load status */ OStatus getObjectLoadStatus( pathchar *path ); /* delete an object from the pool */ HsInt unloadObj( pathchar *path ); /* purge an object's symbols from the symbol table, but don't unload it */ HsInt purgeObj( pathchar *path ); /* add an obj (populate the global symbol table, but don't resolve yet) */ HsInt loadObj( pathchar *path ); /* add an arch (populate the global symbol table, but don't resolve yet) */ HsInt loadArchive( pathchar *path ); /* resolve all the currently unlinked objects in memory */ HsInt resolveObjs( void ); /* Load an .so using the system linker. Returns a handle that can be passed to dlsym() or NULL on error. In the case of error, stores the error message in errmsg. The caller is responsible for freeing it. */ void *loadNativeObj( pathchar *path, char **errmsg ); /* Mark the .so loaded with the system linker for unloading. The RTS will unload it when all the references to the .so disappear from the heap. Takes the handle returned from loadNativeObj() as an argument. */ HsInt unloadNativeObj( void *handle ); /* load a dynamic library */ const char *addDLL( pathchar* dll_name ); /* add a path to the library search path */ HsPtr addLibrarySearchPath(pathchar* dll_path); /* removes a directory from the search path, path must have been added using addLibrarySearchPath */ HsBool removeLibrarySearchPath(HsPtr dll_path_index); /* give a warning about missing Windows patches that would make the linker work better */ void warnMissingKBLibraryPaths( void ); /* ----------------------------------------------------------------------------- * Searches the system directories to determine if there is a system DLL that * satisfies the given name. This prevent GHCi from linking against a static * library if a DLL is available. */ pathchar* findSystemLibrary(pathchar* dll_name); /* called by the initialization code for a module, not a user API */ StgStablePtr foreignExportStablePtr (StgPtr p);