/* ----------------------------------------------------------------------------- * * (c) The GHC Team, 1998-1999 * * Block Allocator Interface * * ---------------------------------------------------------------------------*/ #pragma once #include "BeginPrivate.h" bdescr *allocLargeChunk (W_ min, W_ max); bdescr *allocLargeChunkOnNode (uint32_t node, W_ min, W_ max); /* Debugging -------------------------------------------------------------- */ extern W_ countBlocks (bdescr *bd); extern W_ countAllocdBlocks (bdescr *bd); extern void returnMemoryToOS(uint32_t n); #if defined(DEBUG) void checkFreeListSanity(void); W_ countFreeList(void); void markBlocks (bdescr *bd); void reportUnmarkedBlocks (void); #endif extern W_ n_alloc_blocks; // currently allocated blocks extern W_ hw_alloc_blocks; // high-water allocated blocks #include "EndPrivate.h"